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Bomber Bob< >BombJack

Bombfusion (Virgin Mastertronic)

download the install packageBombfusion.lha
created at2014-04-09
size of install package22683 Bytes
Author/Contact
(use it to report problems with that install)
StingRay
Hall Of Light176


 THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY OF ANY KIND, EITHER EXPRESS OR
 IMPLIED, STATUTORY OR OTHERWISE. THE ENTIRE RISK AS TO USE, RESULTS AND
 PERFORMANCE OF THE PACKAGE IS ASSUMED BY YOU AND IF THE PACKAGE SHOULD PROVE
 TO BE DEFECTIVE, YOU ASSUME THE ENTIRE COST OF ALL NECESSARY SERVICING,
 REPAIR OR OTHER REMEDIATION.
 UNDER NO CIRCUMSTANCES, CAN THE AUTHOR BE HELD RESPONSIBLE FOR ANY DAMAGE
 CAUSED IN ANY USUAL, SPECIAL, OR ACCIDENTAL WAY, ALSO IF THE OWNER OR A THIRD
 PARTY HAS BEEN POINTED AT SUCH POSSIBILITIES OF DAMAGE.

 This install applies to "Bombfusion"  1989 Virgin Mastertronic.

 Requirements:
 -------------
 This install requires WHDLoad and DIC to be in the path.
 These programs can be found in the WHDLoad package.
 To install from a different drive than DF0: select installation mode Expert.

 The installed game requires 0.5 MB ChipMem (+0.8 MB OtherMem for preload).
 It can be quit by pressing F1 (key can be changed with Tooltype "QuitKey=").


 Features:
 ---------
 - Full load from HD
 - Wrong custom register accesses ($df0xxx) fixed (x108)
 - Write to read-only register (VPOSR) fixed
 - Read from $dfd500 fixed
 - Blitter waits added (x9, on 68010+ machines only if CUSTOM2 is not used)
 - Trainers added (CUSTOM1, see below)
 - Interrupts fixed
 - Keyboard routine fixed
 - DMA waits in replayers fixed (x4)
 - Disk image size optimised
 - NewIcon (created by me)
 - Source code included as usual
 - Quit option that works on 68000 machines (default key is 'F1')

 This patch happened completely by coincidence, I saw Gary Antcliffe
 (coder of the game) posting on EAB the other day and checked HOL
 to see which games he had made and found this one.

 The code had quite a few major problems, worst was the wrong custom
 register access. Instead of using $dffxxx the coder used $df0xxx
 for a reason I fail to understand, quite surprising that this works
 on the A500, probably due to some mirroring I guess. Anyway, this
 needed to be fixed of course which was quickly done with a small
 piece of code which took care of these offending custom register
 accesses. There also were some other problems such as writing
 to read only registers, CPU dependent DMA waits and stuff like that.
 Still, despite of these problems the code actually isn't that bad!

 Blitter waits had to be added too, this will only be done on
 68010+ machines to avoid slow downs on 68000 machines. On such machines
 the blitter wait patches can be forced with CUSTOM2=1.

 I have added some trainers as well,  these can be enabled with CUSTOM1.
 Available options are:

 CUSTOM1=1: enables unlimited lives
 CUSTOM1=2: enables unlimited time (the bombs won't explode)
 CUSTOM1=4: turns of radioactivity
 CUSTOM1=8: enables in-game keys, you can use the following keys:
            N - skips level
            T - toggles unlimited time
            R - toggles radioactivity
            L - toggles unlimited lives            

 These should be more than enough options to make the game easier
 to play. Enjoy it from HD.

 Sting, 09-Apr-2014
 


 Greetings to all in Scarab and Scoopex, the WHDLoad team, PMC,
 Musashi5150, Skan, Slummy, Loaderror, Frequent, Wayne Kerr, Mr.Spiv,
 Alpha One, CFou!, Paradroid and all the other usual suspects. :)

 Special greetings to all Golf MK1 fans worldwide except those
 lowlifes who "borrowed" my MK1 for a joyride!

 Extra greetings to the usual suspects on #amigascne, see you all at
 Revision 2014! :)



 History:
 --------

 version 1.00 (09.04.2014)
 - initial version
 - source code include


 Contact:
 --------
 If you have problems with this installation please try and get a newer
 version of this package from the WHDLoad WWW-Page. If that doesn't help try
 some Tooltypes like NOCACHE, NOAUTOVEC, EXPCHIP, NOMMU, PAL or NTSC. If
 that also fails, please inform the author via the Bug-Report-Form which
 can be accessed on the WHDLoad WWW-Page.

 For the full WHDLoad package, other installs and updates refer to:
	http://www.whdload.de/
 or	aminet:dev/misc/whdload#?
 and	aminet:game/patch/

Icons contained in install package

WHDLoad Slave information
Bombfusion.slave - 09.04.2014 17:49:38 - 1412 bytes
required WHDLoad version17
flagsNoError EmulTrap ClearMem
required Chip Memory512 KiB ($80000)
Expansion Memory0 KiB
info nameBombfusion
info copy1989 Virgin Mastertronic
info installinstalled by StingRay/[S]carab^Scoopex
Version 1.00 (09.04.2014)
Kickstart name0
Kickstart size0 KiB ($0)
Kickstart checksum$0000
ConfigurationC1:X:Unlimited Lives:0;
C1:X:Unlimited Time:1;
C1:X:No Radioactivity:2;
C1:X:In-Game Keys:3;
C2:B:Force Blitter Waits on 68000;

Install Archive Content Listing
UnpackedLvlMethodPackedOSDate/TimeName
104171lh55013Amiga2014-04-09 16:22:38Bombfusion_Install/Bombfusion.newicon
14121lh5996Amiga2014-04-09 17:49:38Bombfusion_Install/Bombfusion.slave
15841lh51046Amiga2007-09-05 23:15:12Bombfusion_Install.info
342531lh58510Amiga2014-04-09 16:33:32Bombfusion_Install/Install
7111lh5354Amiga2014-04-09 16:26:30Bombfusion_Install/Install.info
40731lh52142Amiga2014-04-09 18:21:12Bombfusion_Install/ReadMe
14061lh5899Amiga2013-12-30 19:19:20Bombfusion_Install/ReadMe.info
93091lh53201Amiga2014-04-09 17:53:18Bombfusion_Install/Source/Bombfusion_WHD.s

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last change : 2015-12-23
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