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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0006782 | Cyberpunks | [WHDLoad Installs Games] slave | public | 2025-08-04 23:40 | 2025-08-05 18:14 | ||||||||
| Reporter | John Girvin | ||||||||||||
| Assigned To | Project Info | Cyberpunks (Core Design) http://www.whdload.de/games/Cyberpunks.html | |||||||||||
| Priority | normal | Severity | major | Reproducibility | always | ||||||||
| Status | new | Resolution | open | ||||||||||
| Summary | 0006782: Infinite Time trainer causes infinite loop at level end | ||||||||||||
| Description | When completing a level, a bonus is given based on the time remaining. With the infinite time trainer active the timer does not count down during the bonus process and it continues indefinitely. | ||||||||||||
| Steps To Reproduce | Start game with infinite time trainer active Complete level 1 | ||||||||||||
| Additional Information | Observed on NAG_Graham Twitch stream 4th August 2025 | ||||||||||||
| Tags | No tags attached. | ||||||||||||
| Machine | A600 | ||||||||||||
| CPU | 68020 | ||||||||||||
| CPUSpeed | 33 | ||||||||||||
| ChipSet | ECS | ||||||||||||
| GFXCard | None | ||||||||||||
| ChipMem | 2 MB | ||||||||||||
| FastMem | 9.5 MB | ||||||||||||
| Workbench | OS 3.2 | ||||||||||||
| KickROM | 40 - Kick 3.1 | ||||||||||||
| KickSoft | None | ||||||||||||
| WHDLoad | 19.1 | ||||||||||||
| imported | |||||||||||||
| Attached Files |
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Notes |
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HenryTails (reporter) 2025-08-05 18:14 |
Key items are dropping from enemies? Such an awful game design. Fix attached. I've only tested it on level 1 to level 2 transition. |
Issue History |
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| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2025-08-04 23:40 | John Girvin | New Issue | |
| 2025-08-05 18:14 | HenryTails | File Added: fix.txt | |
| 2025-08-05 18:14 | HenryTails | Note Added: 0014584 | |


