View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 06684 | ProjectXSE | General | public | 2025-01-26 22:52 | 2025-01-26 22:52 |
| Reporter | GreenSnake | Assigned To | Psygore | ||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | assigned | Resolution | open | ||
| Project Info | Project X - Special Edition (Team 17) http://www.whdload.de/games/ProjectXSE.html | ||||
| Summary | 06684: Hello, Concerning the trainer: Currently, the ennemies collisions off is great | ||||
| Description | GameVersion: english,pal,2 disks SlaveVersion: 1.6 Hello, Concerning the trainer: Currently, the ennemies collisions off is great but is it possible to do it also for bullets ? For the last enemy of level 1, if I try to destroy it by collision, the game don't want to go to level 2, the ship is stuck on an empty screen. thanks for your great job Cyrille | ||||
| Tags | No tags attached. | ||||
| Machine | A500 | ||||
| CPU | 68000 | ||||
| CPUSpeed | 7 | ||||
| ChipSet | OCS | ||||
| GFXCard | None | ||||
| ChipMem | 256 KB | ||||
| FastMem | 0 MB | ||||
| Workbench | OS 3.2 | ||||
| KickROM | 47 - Kick 3.2 | ||||
| KickSoft | None | ||||
| WHDLoad | 19.2beta | ||||
| imported | yes | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2025-01-26 22:52 | administrator | New Issue | |
| 2025-01-26 22:52 | administrator | Status | new => assigned |
| 2025-01-26 22:52 | administrator | Assigned To | => Psygore |