| View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||||||
| ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0006684 | ProjectXSE | [All Projects] General | public | 2025-01-26 22:52 | 2025-01-26 22:52 | ||||||||
| Reporter | GreenSnake | ||||||||||||
| Assigned To | Psygore | Project Info | Project X - Special Edition (Team 17) http://www.whdload.de/games/ProjectXSE.html | ||||||||||
| Priority | normal | Severity | minor | Reproducibility | always | ||||||||
| Status | assigned | Resolution | open | ||||||||||
| Summary | 0006684: Hello, Concerning the trainer: Currently, the ennemies collisions off is great | ||||||||||||
| Description | GameVersion: english,pal,2 disks SlaveVersion: 1.6 Hello, Concerning the trainer: Currently, the ennemies collisions off is great but is it possible to do it also for bullets ? For the last enemy of level 1, if I try to destroy it by collision, the game don't want to go to level 2, the ship is stuck on an empty screen. thanks for your great job Cyrille | ||||||||||||
| Tags | No tags attached. | ||||||||||||
| Machine | A500 | ||||||||||||
| CPU | 68000 | ||||||||||||
| CPUSpeed | 7 | ||||||||||||
| ChipSet | OCS | ||||||||||||
| GFXCard | None | ||||||||||||
| ChipMem | 256 KB | ||||||||||||
| FastMem | 0 MB | ||||||||||||
| Workbench | OS 3.2 | ||||||||||||
| KickROM | 47 - Kick 3.2 | ||||||||||||
| KickSoft | None | ||||||||||||
| WHDLoad | 19.2beta | ||||||||||||
| imported | yes | ||||||||||||
| Attached Files |
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Issue History |
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| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2025-01-26 22:52 | administrator | New Issue | |
| 2025-01-26 22:52 | administrator | Status | new => assigned |
| 2025-01-26 22:52 | administrator | Assigned To | => Psygore |


