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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
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0006667 | BubbleNSqueak | [All Projects] General | public | 2025-01-02 14:53 | 2025-01-02 14:53 | ||||||||
Reporter | Hexaae | ||||||||||||
Assigned To | JOTD | Project Info | Bubble And Squeak (Audiogenic) http://www.whdload.de/games/BubbleNSqueak.html | ||||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||||||
Status | assigned | Resolution | open | ||||||||||
Summary | 0006667: [REQUEST] Just an improvement idea: I always found confusing the fact there's | ||||||||||||
Description | GameVersion: english,pal SlaveVersion: 2.2 (30-12-2018) [REQUEST] Just an improvement idea: I always found confusing the fact there's no visual feedback for enemies when hit. Would be great a hack/patch to the original game if sprites could flash when hit, especially enemies requiring multiple bullets. Too much work I guess, who knows... ;) | ||||||||||||
Tags | No tags attached. | ||||||||||||
Machine | A1200 | ||||||||||||
CPU | 68060 | ||||||||||||
CPUSpeed | Other | ||||||||||||
ChipSet | AGA | ||||||||||||
GFXCard | Other | ||||||||||||
ChipMem | 2 MB | ||||||||||||
FastMem | 256 MB | ||||||||||||
Workbench | OS 3.9 | ||||||||||||
KickROM | 40 - Kick 3.1 | ||||||||||||
KickSoft | None | ||||||||||||
WHDLoad | 19.1 | ||||||||||||
imported | yes | ||||||||||||
Attached Files |
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Date Modified | Username | Field | Change |
---|---|---|---|
2025-01-02 14:53 | administrator | New Issue | |
2025-01-02 14:53 | administrator | Status | new => assigned |
2025-01-02 14:53 | administrator | Assigned To | => JOTD |