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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
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0006169 | Fish | [WHDLoad Installs Games] OCS | public | 2023-05-17 03:34 | 2023-10-09 11:26 | ||||||||
Reporter | ransom | ||||||||||||
Assigned To | GalahadFLT | Project Info | Fish (Magnetic Scrolls) http://www.whdload.de/games/Fish.html | ||||||||||
Priority | normal | Severity | trivial | Reproducibility | always | ||||||||
Status | assigned | Resolution | open | ||||||||||
Summary | 0006169: Fish! | ||||||||||||
Description | This game has a numbered amount of moves you can do before you die. As explained here.. http://www.spagmag.org/archives/m.html#magnetic "Before I give away too much of the plot, I'll just say that I was subtely annoyed to finally make it to the end, just to find a TIME LIMIT on the last sections. I managed to make it to the very end sequence, just to find that I didn't have enough time (each move costs you a few minutes) to do what was required of me. Painful." The number on the left side of the / is the score The number on the right side is amount of moves Obviously the more you progress the more moves you obtain.. But with near impossible puzzles midway you waste a lot of moves making it impossible to beat the game... Is there a way to have unlimited moves? | ||||||||||||
Tags | No tags attached. | ||||||||||||
Machine | A1200 | ||||||||||||
CPU | 68020 | ||||||||||||
CPUSpeed | 50 | ||||||||||||
ChipSet | AGA | ||||||||||||
GFXCard | None | ||||||||||||
ChipMem | 2 MB | ||||||||||||
FastMem | 0 MB | ||||||||||||
Workbench | OS 3.0 | ||||||||||||
KickROM | 40 - Kick 3.1 | ||||||||||||
KickSoft | None | ||||||||||||
WHDLoad | 18.9 | ||||||||||||
imported | |||||||||||||
Attached Files |
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