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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0006167 | UltimaV | [All Projects] General | public | 2023-05-16 15:18 | 2023-05-16 21:34 | ||||||||
| Reporter | aardvark82 | ||||||||||||
| Assigned To | StingRay | Project Info | Ultima V: Warriors of Destiny (Origin Systems) http://www.whdload.de/games/UltimaV.html | ||||||||||
| Priority | low | Severity | minor | Reproducibility | always | ||||||||
| Status | resolved | Resolution | fixed | ||||||||||
| Summary | 0006167: Music skipping notes when caches on | ||||||||||||
| Description | Without cache the game is very slow on a 68060. With caches on, the music skips notes. Not a big deal since SFX choice works fine and the single tune gets old fast. | ||||||||||||
| Steps To Reproduce | Reproducible in WinUAE with non-cycle-exact mode and "chipset_hacks=0x8" line in uae config. | ||||||||||||
| Tags | No tags attached. | ||||||||||||
| Machine | A1200 | ||||||||||||
| CPU | 68060 | ||||||||||||
| CPUSpeed | 50 | ||||||||||||
| ChipSet | AGA | ||||||||||||
| GFXCard | None | ||||||||||||
| ChipMem | 2 MB | ||||||||||||
| FastMem | 128 MB | ||||||||||||
| Workbench | OS 3.2 | ||||||||||||
| KickROM | 47 - Kick 3.2 | ||||||||||||
| KickSoft | None | ||||||||||||
| WHDLoad | 18.9 | ||||||||||||
| imported | |||||||||||||
| Attached Files |
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Notes |
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StingRay (developer) 2023-05-16 21:34 |
Patch updated, CPU dependent DMA wait delay in replayer fixed. |
Issue History |
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| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2023-05-16 15:18 | aardvark82 | New Issue | |
| 2023-05-16 16:30 | StingRay | Assigned To | => StingRay |
| 2023-05-16 16:30 | StingRay | Status | new => assigned |
| 2023-05-16 21:34 | StingRay | Note Added: 0012822 | |
| 2023-05-16 21:34 | StingRay | Status | assigned => resolved |
| 2023-05-16 21:34 | StingRay | Resolution | open => fixed |


