View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 06167 | UltimaV | General | public | 2023-05-16 15:18 | 2023-05-16 21:34 |
| Reporter | aardvark82 | Assigned To | StingRay | ||
| Priority | low | Severity | minor | Reproducibility | always |
| Status | resolved | Resolution | fixed | ||
| Project Info | Ultima V: Warriors of Destiny (Origin Systems) http://www.whdload.de/games/UltimaV.html | ||||
| Summary | 06167: Music skipping notes when caches on | ||||
| Description | Without cache the game is very slow on a 68060. With caches on, the music skips notes. Not a big deal since SFX choice works fine and the single tune gets old fast. | ||||
| Steps To Reproduce | Reproducible in WinUAE with non-cycle-exact mode and "chipset_hacks=0x8" line in uae config. | ||||
| Tags | No tags attached. | ||||
| Machine | A1200 | ||||
| CPU | 68060 | ||||
| CPUSpeed | 50 | ||||
| ChipSet | AGA | ||||
| GFXCard | None | ||||
| ChipMem | 2 MB | ||||
| FastMem | 128 MB | ||||
| Workbench | OS 3.2 | ||||
| KickROM | 47 - Kick 3.2 | ||||
| KickSoft | None | ||||
| WHDLoad | 18.9 | ||||
| imported | |||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2023-05-16 15:18 | aardvark82 | New Issue | |
| 2023-05-16 16:30 | StingRay | Assigned To | => StingRay |
| 2023-05-16 16:30 | StingRay | Status | new => assigned |
| 2023-05-16 21:34 | StingRay | Note Added: 0012822 | |
| 2023-05-16 21:34 | StingRay | Status | assigned => resolved |
| 2023-05-16 21:34 | StingRay | Resolution | open => fixed |