View Issue Details

IDProjectCategoryView StatusLast Update
06084PhalanxOCSpublic2023-04-10 08:11
ReporterSnoopy1234 Assigned ToCFOU  
PrioritynormalSeverityminorReproducibilityalways
Status resolvedResolutionfixed 
Project InfoPhalanx (King Soft)
http://www.whdload.de/games/Phalanx.html
Summary06084: The need for Phalanx to be cycle-exact on faster machines
DescriptionPhalanx runs to quickly on faster clock machines. This is noticable at the loading stage and throughout the game.
Steps To ReproduceAlways happens on an 030 of differeing speeds.
Additional InformationWinUAE has a uae-config: cycle-exact type option but on a real machine we are without it.
TagsNo tags attached.
MachineA1200
CPU68030
CPUSpeed40
ChipSetAGA
GFXCardNone
ChipMem2 MB
FastMem63 MB
WorkbenchOS 3.9
KickROM40 - Kick 3.1
KickSoftNone
WHDLoad18.7
imported

Activities

Snoopy1234

Snoopy1234

2023-04-05 15:07

reporter   note ~12626

emailed CFOU with explanatory video.
Snoopy1234

Snoopy1234

2023-04-08 15:34

reporter   note ~12636

sps ipf run in WinUAE has correct staging and speed.
CFOU

CFOU

2023-04-08 22:16

developer   note ~12637

i will look that .

I am working on Phalanx 2 patch (similar speed problem to fix)
CFOU

CFOU

2023-04-09 18:51

developer   note ~12643

speed regulation added with v1.2 + rewrtten & trainer enhanced
Snoopy1234

Snoopy1234

2023-04-10 08:11

reporter   note ~12648

Thank You for the update. When will the Phalanx + II WHDL installs be available?

Issue History

Date Modified Username Field Change
2023-03-22 08:23 Snoopy1234 New Issue
2023-03-23 16:21 CFOU Assigned To => CFOU
2023-03-23 16:21 CFOU Status new => assigned
2023-04-05 15:07 Snoopy1234 Note Added: 0012626
2023-04-08 15:34 Snoopy1234 Note Added: 0012636
2023-04-08 22:16 CFOU Note Added: 0012637
2023-04-09 18:51 CFOU Status assigned => resolved
2023-04-09 18:51 CFOU Resolution open => fixed
2023-04-09 18:51 CFOU Note Added: 0012643
2023-04-10 08:11 Snoopy1234 Note Added: 0012648