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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0006009 | DuckTales | [WHDLoad Installs Games] slave | public | 2023-01-12 17:31 | 2023-01-12 20:35 | ||||||||
| Reporter | Torti the Smurf | ||||||||||||
| Assigned To | Psygore | Project Info | Duck Tales: The Quest for Gold (Disney Software) http://www.whdload.de/games/DuckTales.html | ||||||||||
| Priority | normal | Severity | tweak | Reproducibility | random | ||||||||
| Status | assigned | Resolution | open | ||||||||||
| Summary | 0006009: Sound Timing is Off (better with Cache) - but there are gliches and Ttming in general is spotty | ||||||||||||
| Description | Well, not a "great game" but i have fond memorys of that duck tales game. Sound/music has a hard time to keep timing (it is basically a NTSC game that is played in Pal) Its better with the CACHE option, but sometimes graphic glitches appear and the game runs like shi... well; lets say; pretty lousy. Even back then i always wondered: "why is Turrican so Smooth and duck tales run like trash? ". Now i know but i have the feeling it runs even worse in the Whdload version. Maybe something can be done to push that stuff into fast-mem to get better performance. Just saying. greetings, torti | ||||||||||||
| Tags | No tags attached. | ||||||||||||
| Machine | A1200 | ||||||||||||
| CPU | 68020 | ||||||||||||
| CPUSpeed | 50 | ||||||||||||
| ChipSet | AGA | ||||||||||||
| GFXCard | None | ||||||||||||
| ChipMem | 2 MB | ||||||||||||
| FastMem | 28 MB | ||||||||||||
| Workbench | OS 3.9 | ||||||||||||
| KickROM | 40 - Kick 3.1 | ||||||||||||
| KickSoft | None | ||||||||||||
| WHDLoad | 18.7 | ||||||||||||
| imported | |||||||||||||
| Attached Files |
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Issue History |
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| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2023-01-12 17:31 | Torti the Smurf | New Issue | |
| 2023-01-12 20:35 | StingRay | Assigned To | => Psygore |
| 2023-01-12 20:35 | StingRay | Status | new => assigned |


