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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
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0005969 | Zool | [WHDLoad Installs Games] AGA | public | 2022-12-30 01:06 | 2022-12-30 01:06 | ||||||||
Reporter | Hexaae | ||||||||||||
Assigned To | Project Info | Zool (Gremlin) http://www.whdload.de/games/Zool.html | |||||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||||||
Status | new | Resolution | open | ||||||||||
Summary | 0005969: Zool AGA, sound issues and more... | ||||||||||||
Description | Zool AGA 1) Sound issues (probably also in the original game): when starting a new game the animation with Zool flying kicking from right to left has no sound if you quickly press FIRE at main menu. When the sound is present instead (usually happens after you wait the black screen "Push fire to start"), the sample sounds corrupt at the end (play routine didn't stop in time?) and has a strange high-tone at the beginning. 2) is it normal there is no CD32 "Prepare yourself" teasing music at the waiting screen in the AGA floppy version? 3) can you remove auto fast-skipping for Gremlin, Chupa-Chups etc. intro logos? Just like in the slave by ross (3.1b 27/06/2017) where they play nicely and you can simply press fire at any time to skip to main menu... | ||||||||||||
Tags | No tags attached. | ||||||||||||
Machine | UAE | ||||||||||||
CPU | 68060 | ||||||||||||
CPUSpeed | 66 | ||||||||||||
ChipSet | AGA | ||||||||||||
GFXCard | Other | ||||||||||||
ChipMem | 2 MB | ||||||||||||
FastMem | 256 MB | ||||||||||||
Workbench | OS 3.9 | ||||||||||||
KickROM | 40 - Kick 3.1 | ||||||||||||
KickSoft | None | ||||||||||||
WHDLoad | 18.8beta | ||||||||||||
imported | |||||||||||||
Attached Files |
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Issue History | |||
Date Modified | Username | Field | Change |
---|---|---|---|
2022-12-30 01:06 | Hexaae | New Issue |