| View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||||||
| ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0005850 | Epic | [All Projects] General | public | 2022-11-02 21:06 | 2025-02-19 11:32 | ||||||||
| Reporter | Hexaae | ||||||||||||
| Assigned To | JOTD | Project Info | Epic (Ocean) http://www.whdload.de/games/Epic.html | ||||||||||
| Priority | normal | Severity | minor | Reproducibility | always | ||||||||
| Status | assigned | Resolution | open | ||||||||||
| Summary | 0005850: Many problems, at least under WinUAE (tried 020, 060): - 1MB HD version has | ||||||||||||
| Description | GameVersion: english,pal SlaveVersion: 2.0 Many problems, at least under WinUAE (tried 020, 060): - 1MB HD version has intro music/video desync, where music starts too early and gets interrupted by cutscene changes - both 1MB HD and disk version: too fast speed issue ;) with text glitches (instead of blue sometimes is white) but this can be cured with a heavy degradation. The real problem is you can't complete mission 2: shooting the big radar with missles but won't explode! Here is how it was on real HW I guess: https://www.youtube.com/watch?v=z4ujXOgoAqs | ||||||||||||
| Tags | No tags attached. | ||||||||||||
| Machine | A1200 | ||||||||||||
| CPU | 68060 | ||||||||||||
| CPUSpeed | 105 | ||||||||||||
| ChipSet | AGA | ||||||||||||
| GFXCard | Other | ||||||||||||
| ChipMem | 2 MB | ||||||||||||
| FastMem | 256 MB | ||||||||||||
| Workbench | OS 3.9 | ||||||||||||
| KickROM | 39 - Kick 3.0 | ||||||||||||
| KickSoft | 39 - Kick 3.0 | ||||||||||||
| WHDLoad | 18.8 | ||||||||||||
| imported | yes | ||||||||||||
| Attached Files |
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Notes |
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Hexaae (reporter) 2022-11-03 14:32 |
My mistake about Mission 2: the radar needs you to destroy FIRST the power connection. You can ignore this part. Intro (de)sync issues with music and other glitches mentioned are still valid. |
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Hexaae (reporter) 2025-02-18 14:53 |
Another glitch when emulation is not as slow as the original A500, are the glitched text before you beigin missions "Loading..." or "Battle..." should be all blue/violet but appear half-white. This can be fixed only slowing down emulation A LOT (and loosing all the fastmem etc. benefits). AURIGA mission also presents some flickering structures on the ground... |
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Hexaae (reporter) 2025-02-19 11:32 |
... and default F10 Quitkey is already used in-game to view targets. |
Issue History |
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| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2022-11-02 21:06 | administrator | New Issue | |
| 2022-11-02 21:06 | administrator | Status | new => assigned |
| 2022-11-02 21:06 | administrator | Assigned To | => JOTD |
| 2022-11-03 14:32 | Hexaae | Note Added: 0011919 | |
| 2025-02-18 14:53 | Hexaae | Note Added: 0014403 | |
| 2025-02-19 11:32 | Hexaae | Note Added: 0014404 | |


