View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 05801 | BrianTheLion | AGA | public | 2022-09-19 07:45 | 2024-09-22 14:52 |
| Reporter | ztronzo | Assigned To | |||
| Priority | normal | Severity | crash | Reproducibility | always |
| Status | new | Resolution | open | ||
| Project Info | Brian the Lion (Psygnosis) http://www.whdload.de/games/BrianTheLion.html | ||||
| Summary | 05801: Brian the Lion (AGA) crash | ||||
| Description | Completing the level "Spooky Ruins" with remaining time to reach Bonus Stage Will result in a crash: Exception "Line 1111 Emulator" ($2C) at $C41A6 occured. This issue does not happen with the OCS version. | ||||
| Steps To Reproduce | Start Brian the Lion - AGA version enter code: 93/a/MZXY3 go to far right "Spooky Ruins" (last blue point on the right) Speed run to complete the level with remaining time to reach "Bonus Stage" (You can also use infinite energy trainer to do this) Upon loading the Bonus stage you will get kicked out of the game with error: Exception "Line 1111 Emulator" ($2C) at $C41A6 occured. This possibly happens in other locations too.. | ||||
| Additional Information | Tested both WHDload slave 1.4 and 2.0 Tested A4000 68040 and A1200 68020 Tested 4MB and 8MB Fastmem Tested A1200 kickstarts, 3.9 and kick40068 and kick39106 Setting a breakpoint on $C41A6 will show the illegal instruction. 001546B8 49f9 0018 a8d2 LEA.L $0018a8d2,A4 001546BE 4eb9 000c 41a4 JSR $000c41a4 000C41A4 3c0e MOVE.W A6,D6 000C41A6 fb01 ILLEGAL When adding 4 MB of Chip RAM (you can do this only with emulation) the game works fine and the break point doesn't show any illegal instructions. 001546B8 49f9 0018 a8d2 LEA.L $0018a8d2,A4 001546BE 4eb9 000c 41a4 JSR $000c41a4 000C41A4 4df9 00df f000 LEA.L $00dff000,A6 000C41AA 41fa 096e LEA.L (PC,$096e) == $000c4b1a,A0 to elaborate, although the readme requirements say 2.0 MB ChipMem and 3.5 MB OtherMem for AGA version. Works with: 4MB Chip RAM and 0 MB Fast RAM Crashes happens with: 2MB Chip RAM and 4MB Fast RAM Conclusion: I believe the game cannot afford losing any of the 2MB Chip RAM. Having multiple Floppy Drives or Hard Drives can cause this problem as they use up a few kb of Chip RAM during mount. | ||||
| Tags | No tags attached. | ||||
| Attached Files | |||||
| Machine | A1200 | ||||
| CPU | 68020 | ||||
| CPUSpeed | 14 | ||||
| ChipSet | AGA | ||||
| GFXCard | None | ||||
| ChipMem | 2 MB | ||||
| FastMem | 4 MB | ||||
| Workbench | OS 3.1 | ||||
| KickROM | 40 - Kick 3.1 | ||||
| KickSoft | 40 - Kick 3.1 | ||||
| WHDLoad | 18.5 | ||||
| imported | |||||
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Recently, I just for fun tested this issue and have to confirm it. The game really crashes with "Exception "Line 1111 Emulator" ($2C) at $C41A6 occured." Tested in WinUAE 68020/2MB chip/128MB fast, twice (Full Cycle Exact and also in JIT), and the issue is independent of WinUAE compatibility settings. This game is just unplayable, this slave is wrong and should be repaired. Whdl_register is attached. P.S. ztronzo's level code "93/a/MZXY3" somehow doesn't work at me, I had to use code from Hall of Light "sXr7vgqaGP". .whdl_register (2,617 bytes)
************************* 22-Sep-24 14:25:20 ************************18.9.6601***
Slave='BrianTheLionAGA.Slave' (2236 bytes)
Resload 4FFEFA30 - 4FFF6404 ( 27092) at 4FFEFA30 GL=$4FFF6510
Slave 4FFFED40 - 4FFFF5D8 ( 2200) at 4FFFED40 BaseMemSize=$200000
attn=203(20) fc=-1 kn=0 zpt=-1 ep=0 ei=0
setcpu=13E(IC,SCB,ECB,BWT)
Exception "Line 1111 Emulator" ($2C) at $C41A6 occurred.
$000c4186 line-f $fb01
$000c4188 subi.b #??1,a6
$000c418c cmpi.b #??1,a6
$000c4190 move.b a6,d2
$000c4192 line-f $fb01
$000c4194 move.b a6,d6
$000c4196 line-f $fb01
$000c4198 move.l a6,d2
$000c419a line-f $fb01
$000c419c move.l a6,d6
$000c419e line-f $fb01
$000c41a0 move.w a6,d2
$000c41a2 line-f $fb01
$000c41a4 move.w a6,d6
�1m$000c41a6 line-f $fb01
�22m$000c41a8 neg.b a6
$000c41aa line-f $fb01
$000c41ac dc.w $4c0e
$000c41ae line-f $fb01
$000c41b0 addq.b #2,a6
$000c41b2 line-f $fb01
$000c41b4 addq.b #6,a6
$000c41b6 line-f $fb01
$000c41b8 bcc.b $c41c8
$000c41ba line-f $fb01
$000c41bc bge.b $c41cc
$000c41be line-f $fb01
$000c41c0 moveq #$e,d2
$000c41c2 line-f $fb01
exception stackframe:
$001FFFE8 2008000C 41A6002C
regular stack:
$001FFFF0 001546C4 20000015 401A0080 00151CAC
----0---- ----1---- ----2---- ----3---- ----4---- ----5---- ----6---- ----7----
Dx D00E4 6 FFFF 7FF B 3AA65C69 FFFFF000 1D
Ax 9D85C C372A C41A4 B0288 18A8D2 17A662 DFF000
TTSM III XNZVC
�1mPC= C41A6�22m SR=%0010000000001000 USP=1FFC00 �1mISP=1FFFE8 �22mMSP=1FF800
VBR=4FFF7510 SFC=5 DFC=5 CACR=1 CAAR=0
MEDRAAAABVCPSDT YZ PMRCBSDAAAA
intena=%�1m0100000000101001�22m dmacon=%�1m0000011111100000�22m adkcon=$ 0
intreq=%�1m0000011111000000�22m
vposr....A300 vhposr...0503 joy0dat..5AB9 joy1dat..0000 clxdat...8376
pot0dat..0000 pot1dat..0000 potinp...5500 serdatr..3800 dskbytr..8000
deniseid.00F8 hhposr...0002
ciaa: PI ROPS ciab: PI ROPS
cra=�1m00001000�22m ta= 3C< 3C cra=�1m00001000�22m ta= 380< 380
AII ROPS AII ROPS
crb=�1m00000000�22m tb=21FF<21FF crb=�1m00000000�22m tb=FFFF<FFFF
10RTWCLO parallel DRCCDSOY M3210HDS
pra=�1m11111110�22m prb=�1m11111111�22m pra=�1m11111111�22m prb=�1m11111111�22m
ddra=�1m00000011�22m ddrb=�1m00000000�22m ddra=�1m11000000�22m ddrb=�1m11111111�22m
event=001989 icr=04 sdr=00 event=1F3882 icr=01 sdr=00
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| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2022-09-19 07:45 | ztronzo | New Issue | |
| 2024-09-22 14:52 | Velociraptor5 | File Added: .whdl_register | |
| 2024-09-22 14:52 | Velociraptor5 | Note Added: 0013971 |