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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
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0005696 | NickyBoom2 | [All Projects] General | public | 2022-06-16 12:32 | 2024-10-23 13:33 | ||||||||
Reporter | casper30 | ||||||||||||
Assigned To | DJ Mike | Project Info | Nicky Boom 2 (Microïds) http://www.whdload.de/games/NickyBoom2.html | ||||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||||||
Status | resolved | Resolution | fixed | ||||||||||
Summary | 0005696: Compared to the first round, the background stones break a bit in the second | ||||||||||||
Description | GameVersion: english,1 disks SlaveVersion: 1.1 Compared to the first round, the background stones break a bit in the second round.And unnecessary things come out when the main character passes by, and they can be trapped there.It's not progressing.If you type the first password and press the DEL key on the first run, it will go straight to the second one, but I think that's the problem with the second one.Please solve it Thank you, drinn. First password | ||||||||||||
Tags | No tags attached. | ||||||||||||
Machine | A1200 | ||||||||||||
CPU | 68000 | ||||||||||||
CPUSpeed | 7 | ||||||||||||
ChipSet | OCS | ||||||||||||
GFXCard | None | ||||||||||||
ChipMem | 256 KB | ||||||||||||
FastMem | 0 MB | ||||||||||||
Workbench | Other | ||||||||||||
KickROM | 40 - Kick 3.1 | ||||||||||||
KickSoft | None | ||||||||||||
WHDLoad | 18.5 | ||||||||||||
imported | yes | ||||||||||||
Attached Files |
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Notes | |
DJ Mike (developer) 2024-10-23 13:33 |
Version 1.2 now released that should fix this issue. |
Issue History | |||
Date Modified | Username | Field | Change |
---|---|---|---|
2022-06-16 12:32 | administrator | New Issue | |
2022-06-16 12:32 | administrator | Status | new => assigned |
2022-06-16 12:32 | administrator | Assigned To | => Wepl |
2024-10-15 01:05 | DJ Mike | Assigned To | Wepl => DJ Mike |
2024-10-23 13:33 | DJ Mike | Note Added: 0014144 | |
2024-10-23 13:33 | DJ Mike | Status | assigned => resolved |
2024-10-23 13:33 | DJ Mike | Resolution | open => fixed |