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IDProjectCategoryView StatusLast Update
05578SecondSamuraiGeneralpublic2022-04-11 23:19
ReporterHexaae Assigned ToStingRay  
PrioritynormalSeverityminorReproducibilityalways
Status assignedResolutionopen 
Project InfoSecond Samurai (Psygnosis/Vivid Image)
http://www.whdload.de/games/SecondSamurai.html
Summary05578: REQUEST: disable JOY-UP to jump when using 2nd button
DescriptionGameVersion: english,pal
SlaveVersion: 1.3A (10.04.2022)

REQUEST: disable JOY-UP to jump when using 2nd button
TagsNo tags attached.
MachineUAE
CPU68060
CPUSpeed75
ChipSetAGA
GFXCardOther
ChipMem2 MB
FastMem256MB
WorkbenchOS 3.9
KickROM40 - Kick 3.1
KickSoft40 - Kick 3.1
WHDLoad18.6
importedyes

Activities

StingRay

StingRay

2022-04-11 22:34

developer   note ~11122

Why?
Hexaae

Hexaae

2022-04-11 23:13

reporter   note ~11124

Well, if you have already jump button, up should just be used to climb up (?), or UP+FIRE (high kick). This is the how all games with jump button I've seen work ;)
Hexaae

Hexaae

2022-04-11 23:19

reporter   note ~11125

Makes the gameplay even more accurate to separate high kick or sword over the head moves and jump (you can't by mistake jump when you just wanted a high kick f.e.)

Issue History

Date Modified Username Field Change
2022-04-11 22:02 administrator New Issue
2022-04-11 22:02 administrator Status new => assigned
2022-04-11 22:02 administrator Assigned To => StingRay
2022-04-11 22:34 StingRay Note Added: 0011122
2022-04-11 23:13 Hexaae Note Added: 0011124
2022-04-11 23:19 Hexaae Note Added: 0011125