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IDProjectCategoryView StatusLast Update
05480BloodMoneyOCSpublic2022-01-16 21:47
Reporterpadrino Assigned To 
PrioritynormalSeverityfeatureReproducibilityN/A
Status newResolutionopen 
Project InfoBlood Money (Psygnosis)
http://www.whdload.de/games/BloodMoney.html
Summary05480: In Intro adjust flight path of space ship through asteroids field
DescriptionI know it might sound like a stupid request, but it already blew my mind as a child. :D

In the Intro sequence, in the part with the space ship in the astroid field, the ship's manouvers don't take care of the actual flight paths of the astroids - so normally it would get destroyed, actually several times. 8)

Here's a look at it: https://www.youtube.com/watch?v=1GvyoHfku5U&t=32s
 
Don't know how the ship's path is stored, maybe a table...
Maybe it would be possible (and possibly easy, too =)) to do some tweaks here, so that the ship actually does the right evasive maneuvers - I'd love it, <3
TagsNo tags attached.
MachineA1200
CPU68020
CPUSpeed50
ChipSetAGA
GFXCardNone
ChipMem2 MB
FastMem0 MB
WorkbenchOS 3.0
KickROM40 - Kick 3.1
KickSoftNone
WHDLoad18.7
imported

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padrino

padrino

2022-01-16 18:34

reporter   note ~10890

Sorry, messed it up and somehow put it in project "Nitro" instead of "BloodMoney". :(
StingRay

StingRay

2022-01-16 19:04

developer   note ~10894

@Wepl: Please move to Blood Money.

Issue History

Date Modified Username Field Change
2022-01-16 18:30 padrino New Issue
2022-01-16 18:34 padrino Note Added: 0010890
2022-01-16 19:04 StingRay Note Added: 0010894
2022-01-16 21:47 Wepl Project Nitro => BloodMoney