| View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||||||
| ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0004848 | GhostsNGoblins | [All Projects] General | public | 2020-11-03 13:48 | 2021-05-23 14:13 | ||||||||
| Reporter | Hernan Beroldo | ||||||||||||
| Assigned To | CFOU | Project Info | Ghosts'N'Goblins (Elite) http://www.whdload.de/games/GhostsNGoblins.html | ||||||||||
| Priority | normal | Severity | tweak | Reproducibility | always | ||||||||
| Status | assigned | Resolution | open | ||||||||||
| Summary | 0004848: Some of the enemies are "shaking" on their animations. | ||||||||||||
| Description | Check the Flying Bird, the Flying Knights and the Ogre's walk cycle has no bounce (no up and downs). You can see it in the video comparison I've made. | ||||||||||||
| Steps To Reproduce | Check out the comparison in the youtube video https://www.youtube.com/watch?v=tjDpgX46ock | ||||||||||||
| Additional Information | I have an ACA 1232 on my 1200, but I've seen this issue under WinUAE and some youtube videos as well. | ||||||||||||
| Tags | No tags attached. | ||||||||||||
| Machine | A1200 | ||||||||||||
| CPU | 68030 | ||||||||||||
| CPUSpeed | 33 | ||||||||||||
| ChipSet | AGA | ||||||||||||
| GFXCard | None | ||||||||||||
| ChipMem | 2 MB | ||||||||||||
| FastMem | 128 MB | ||||||||||||
| Workbench | OS 3.1 | ||||||||||||
| KickROM | 40 - Kick 3.1 | ||||||||||||
| KickSoft | None | ||||||||||||
| WHDLoad | 18.6 | ||||||||||||
| imported | |||||||||||||
| Attached Files |
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Issue History |
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| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2020-11-03 13:48 | Hernan Beroldo | New Issue | |
| 2021-05-23 14:13 | StingRay | Assigned To | => CFOU |
| 2021-05-23 14:13 | StingRay | Status | new => assigned |


