View Issue Details

IDProjectCategoryView StatusLast Update
04717AlienBreed3D2Generalpublic2022-04-26 21:37
ReporterHexaae Assigned ToPsygore  
PrioritynormalSeverityminorReproducibilityalways
Status assignedResolutionreopened 
Project InfoAlien Breed 3D II: The Killing Grounds (Team 17)
http://www.whdload.de/games/AlienBreed3D2.html
Summary04717: Trashed mem on very fast (emulated) Amiga (060 AGA JIT enabled for maximum 3D
DescriptionGameVersion: english,pal
SlaveVersion: 1.1 (01.04.2011)

Trashed mem on very fast (emulated) Amiga (060 AGA JIT enabled for maximum 3D speed, RTG Picasso emu WinUAE).
As you can see from this video, the game intro alone trashes some memory and WB RTG background will have corrupt pixels on quit:
https://streamable.com/n13p57
Tested also beta 1.2a slave (probably from EAB) but didn't solve it.
TagsNo tags attached.
Attached Files
Intro_AB3D2.slave (1,892 bytes)
MachineUAE
CPU68060
CPUSpeed75
ChipSetAGA
GFXCardOther
ChipMem2 MB
FastMem256 MB
WorkbenchOS 3.9
KickROM40 - Kick 3.1
KickSoftNone
WHDLoad18.6beta
importedyes

Activities

Psygore

Psygore

2020-12-11 10:32

developer   note ~09331

I tried with winuae mmu enabled, so memory is write-protected, There is no bug report from whdload.
Hexaae

Hexaae

2020-12-15 22:28

reporter   note ~09346

Intro.exe trashes mem after run. If you replace Intro.exe with anything else everything will work fine.
Hexaae

Hexaae

2022-01-25 21:56

reporter   note ~10914

Probably the intro.exe (actually a small demo) does something nasty on some expanded or high-end emulated systems...
I renamed C:Echo as Intro.exe just to make this WHDLoad run without troubles, and it does. No instability or RTG glitch of any kind once I go back to Workbench.
Hexaae

Hexaae

2022-04-24 13:54

reporter   note ~11201

I can confirm that after I run intro.exe from Workbench (with Mem Access fault) the system gets very unstable (= Mem sanity check errors and gurus).
It probably requires a separate stability fix as it's run before the main exe.

As mentioned above with my trick (renaming C:Echo as Intro.exe to "skip" game intro) there are no OS stability issues after WHDLoad quits back to Workbench.
Psygore

Psygore

2022-04-26 18:47

developer   note ~11221

I still have no problem with the intro under whdload on winuae.

Could you try the attached slave ?

It will run only the intro.exe file, pls tell me if it works better or not.
Hexaae

Hexaae

2022-04-26 21:36

reporter   note ~11225

Seems ok... Will test it for the next couple of days too... I also noticed with this new slave that intro.exe gets just paused when pressing mouse buttons, while the original slave did fully skip it at button press.
Hexaae

Hexaae

2022-04-26 21:37

reporter   note ~11226

P.S.
An additional option to skip intro would be appreciated of course in next slave.

Issue History

Date Modified Username Field Change
2020-06-05 15:03 administrator New Issue
2020-06-05 15:03 administrator Status new => assigned
2020-06-05 15:03 administrator Assigned To => Psygore
2020-12-11 10:32 Psygore Note Added: 0009331
2020-12-15 21:25 Psygore Status assigned => closed
2020-12-15 21:25 Psygore Resolution open => not fixable
2020-12-15 22:28 Hexaae Status closed => feedback
2020-12-15 22:28 Hexaae Resolution not fixable => reopened
2020-12-15 22:28 Hexaae Note Added: 0009346
2022-01-25 21:56 Hexaae Note Added: 0010914
2022-01-25 21:56 Hexaae Status feedback => assigned
2022-04-24 13:54 Hexaae Note Added: 0011201
2022-04-26 18:45 Psygore File Added: Intro_AB3D2.slave
2022-04-26 18:47 Psygore Note Added: 0011221
2022-04-26 21:36 Hexaae Note Added: 0011225
2022-04-26 21:37 Hexaae Note Added: 0011226