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IDProjectCategoryView StatusLast Update
04565Overkillslavepublic2021-05-03 11:30
ReporterKnightstone Assigned ToStingRay  
PrioritynormalSeveritymajorReproducibilityalways
Status assignedResolutionopen 
Project InfoOverkill (Mindscape)
http://www.whdload.de/games/Overkill.html
Summary04565: Overkill (AGA) control issues when playing with Vampire 1200
DescriptionOn machines with a Vampire 1200, the main sprite jars on the screen, while up and down movement is fine, left to right movement is jarred, almost like something is interfering with the joystick instructions. Also, sometimes when you die, the ship crashes into the ground, and just sits there, constantly exploding, without the game moving on, with the exploding ship sprite moving erratically, like the above issue.


Steps To ReproduceSeven different zipsticks tried, to rule out joystick, then a whole bunch of a dozen more joysticks tried, just to REALLY rule it out.

Replicated with a Vampire 1200 128Mb on 3 different A1200's
1D4, 2B, 1B board revisions. 100% replication rate.
ClassicWB 3.1, KS 3.1. WHDLoad 3/9/2019
TagsNo tags attached.
MachineA1200
CPUApollo
CPUSpeed75
ChipSetAGA
GFXCardNone
ChipMem2 MB
FastMem128 MB
WorkbenchOS 3.1
KickROM40 - Kick 3.1
KickSoftNone
WHDLoad18.5
imported

Activities

Pascal De Maeseneire

Pascal De Maeseneire

2020-04-26 16:42

reporter   note ~08472

If you Need CD32 version (COMPILATION Lunar-C/Overkill CD32) but not tested myself

https://archive.org/download/RedumpAmigaCD32/Overkill%20%26%20Lunar-C%20%28Europe%29.zip

Issue History

Date Modified Username Field Change
2020-04-26 13:54 Knightstone New Issue
2020-04-26 16:42 Pascal De Maeseneire Note Added: 0008472
2021-05-03 11:30 StingRay Status new => assigned
2021-05-03 11:30 StingRay Assigned To => StingRay