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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
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0004233 | OperationWolf | [All Projects] General | public | 2019-10-16 09:41 | 2019-11-12 10:49 | ||||||||
Reporter | christoph gleisberg | ||||||||||||
Assigned To | CFOU | Project Info | Operation Wolf (Ocean) http://www.whdload.de/games/OperationWolf.html | ||||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||||||
Status | closed | Resolution | fixed | ||||||||||
Summary | 0004233: After starting the game the mission briefing comes "save all hostages" after | ||||||||||||
Description | GameVersion: english,pal,2 disks SlaveVersion: 1.0 from 20.05.2000 After starting the game the mission briefing comes "save all hostages" after that the game crashes with an "access fault". | ||||||||||||
Tags | No tags attached. | ||||||||||||
Machine | A4000 | ||||||||||||
CPU | 68040 | ||||||||||||
CPUSpeed | 40 | ||||||||||||
ChipSet | AGA | ||||||||||||
GFXCard | None | ||||||||||||
ChipMem | 2 MB | ||||||||||||
FastMem | 16 MB | ||||||||||||
Workbench | OS 3.1 | ||||||||||||
KickROM | 40 - Kick 3.1 | ||||||||||||
KickSoft | 40 - Kick 3.1 | ||||||||||||
WHDLoad | 18.2 | ||||||||||||
imported | yes | ||||||||||||
Attached Files |
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CFOU (developer) 2019-10-17 20:08 |
it seems it's caused by lightgun code (in press FIRE part) when you have no lightgun... just bypass code if custom1=0 will be updated soon ------------------------************************* 01-Jan-78 00:05:53 ************************18.2.5735*** Slave='OperationWolf.Slave' (6880 bytes) ShadowMem 7108020 - 7162020 ( 368640) AbsolutMem 5A000 - 80000 ( 155648) Resload 7FE8000 - 7FEFE2C ( 32300) at 7FE8000 GL=$7FF1000 Slave 7FFA000 - 7FFBABC ( 6844) at 7FFA000 BaseMemSize=$80000 attn=7F(40,82) fc=-1 kn=20872 cs=C42D rw=0 zpt=-1 ep=0 ei=0 setcpu=33D(DC,IC,SCB,ECB,BNC) Exception "Access Fault" ($7008) PC = $7FFAC9A (Slave $C9A) Byte Read from $CCCCCCCC $07ffac50 move.l #$2b07fffe,($40,a6) ;$00046aa6 $07ffac58 move.l #$8e2c81,($44,a6) ;$00046aaa $07ffac60 move.l #$90f4c1,($48,a6) ;$00046aae $07ffac68 move.l #$2c07fffe,($74,a6) ;$00046ada $07ffac70 move.l #$1004008,($78,a6) ;$00046ade $07ffac78 move.l #$1000208,($98,a6) ;$00046afe $07ffac80 rts $07ffac82 movem.l d0/a0/a5,-(a7) ;$0007ffa8 $07ffac86 move.l ($7ffa90c,pc),a5 $07ffac8a move.l ($28,a5),a0 ;$07ffae90 $07ffac8e lea ($7ffae68,pc),a5 $07ffac92 move.b ($7ffad52,pc),d0 $07ffac96 tst.b d0 $07ffac98 bne.b $7ffacc6 $07ffac9a cmpi.b #1,(a0) ;$cccccccc $07ffac9e beq.b $7ffacc6 $07ffaca0 tst.w ($23a,a5) ;$07ffb0a2 $07ffaca4 bne.b $7ffacc6 $07ffaca6 btst #9,($dff00c) $07ffacae bne.b $7ffacc6 $07ffacb0 btst #6,($bfe001) $07ffacb8 beq.b $7ffacc6 $07ffacba btst #10,($dff016) $07ffacc2 beq.b $7ffacc6 $07ffacc4 bra.b $7ffac92 $07ffacc6 movem.l (a7)+,d0/a0/a5 ;$0007ffa8 $07ffacca rts $07ffaccc move.l a5,-(a7) ;$0007ffa8 $07ffacce moveq #0,d0 exception stackframe: $0007FFA8 200407FF AC9A7008 0007FFEC 05250005 00250025 CCCCCCCC 0007FFE4 0000003C $0007FFC8 000000E0 00000004 0000FFFF 000139C4 0003700C 00053EDE 00051F7E regular stack: $0007FFE4 0000003C 0001089A 00013958 00012FE0 00000020 0000002A 0000B4C4 |
CFOU (developer) 2019-11-11 01:17 |
Hi, Can you test attached beta1 slave? version 1.4 beta (xx.11.19) done by CFou: - fix access fault without phaser CUSTOM options (0004233) - Timings option using custom3 added (0003620) CUSTOM2=1-5 : very fast, fast, normal, slow, very slow - Ammo trainer added CUSTOM3=1 ; for unlimited ammo (grenade and ammo magazine) - use extra memory for enhanced sound, voice and graphic (To DO) (trucks & weapons crates) |
CFOU (developer) 2019-11-11 04:39 |
Can you test difference with beta? - CUSTOM3=2 ; for unlimited health + no save with cheat - use extra memory for enhanced sound, voice and graphics (0003787) (trucks & weapons crates by example) version 1.4 beta 2 (xx.11.19) done by CFou!: - fix access fault without phaser CUSTOM options (0004233) - Timings option using custom2 added (0003620) CUSTOM2=1-5 : very fast, fast, normal, slow, very slow - trainer enhanced (but no save if you use it...) CUSTOM3=1 ; for unlimited ammo (grenade and ammo magazine) CUSTOM3=2 ; for unlimited health (press Help to restock ammunition and health) - use extra memory for enhanced sound, voice and graphics (0003787) (trucks & weapons crates by example) |
christoph gleisberg (reporter) 2019-11-11 05:02 |
Tested a few minutes ago, runs fine. |
CFOU (developer) 2019-11-12 10:49 |
fixed with v1.4 |
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Date Modified | Username | Field | Change |
---|---|---|---|
2019-10-16 09:41 | administrator | New Issue | |
2019-10-16 09:41 | administrator | Status | new => assigned |
2019-10-16 09:41 | administrator | Assigned To | => CFOU |
2019-10-17 20:08 | CFOU | Note Added: 0007133 | |
2019-11-11 01:17 | CFOU | File Added: OperationWolf-beta1.lha | |
2019-11-11 01:17 | CFOU | Note Added: 0007345 | |
2019-11-11 04:39 | CFOU | File Added: OperationWolf_ExtraFeatures-beta2.lha | |
2019-11-11 04:39 | CFOU | Note Added: 0007349 | |
2019-11-11 05:02 | christoph gleisberg | Note Added: 0007350 | |
2019-11-12 10:49 | CFOU | Status | assigned => closed |
2019-11-12 10:49 | CFOU | Resolution | open => fixed |
2019-11-12 10:49 | CFOU | Note Added: 0007362 |