| View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||||||
| ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0003955 | Uridium2 | [All Projects] General | public | 2018-09-12 11:19 | 2018-09-12 11:19 | ||||||||
| Reporter | Hexaae | ||||||||||||
| Assigned To | Project Info | Uridium 2 (Graftgold) http://www.whdload.de/games/Uridium2.html | |||||||||||
| Priority | normal | Severity | minor | Reproducibility | always | ||||||||
| Status | new | Resolution | open | ||||||||||
| Summary | 0003955: BUTTONWAIT implementation is buggy. When activated, randomly during loading | ||||||||||||
| Description | GameVersion: english, pal SlaveVersion: Uridium II WHDLoad Slave R0801.1-2Mb (22.08.01) BUTTONWAIT implementation is buggy. When activated, randomly during loading after the copper bars a blue line is left at the bottom of the screen, and when the game has loaded data Joy2 Fire won't work until you enter men and press F2 to re-select Joy2 port again. Without BUTTONWAIT you'll none of the above bugs and Joy2 FIRE will work right after loading the game as expected. | ||||||||||||
| Tags | No tags attached. | ||||||||||||
| Machine | UAE | ||||||||||||
| CPU | 68060 | ||||||||||||
| CPUSpeed | 75 | ||||||||||||
| ChipSet | AGA | ||||||||||||
| GFXCard | Picasso IV | ||||||||||||
| ChipMem | 2 MB | ||||||||||||
| FastMem | 256MB | ||||||||||||
| Workbench | OS 3.9 | ||||||||||||
| KickROM | 40 - Kick 3.1 | ||||||||||||
| KickSoft | Other | ||||||||||||
| WHDLoad | 18.4beta | ||||||||||||
| imported | yes | ||||||||||||
| Attached Files |
| ||||||||||||
Issue History |
|||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2018-09-12 11:19 | administrator | New Issue | |


