View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 03384 | WrathOfTheDemon | OCS | public | 2016-02-13 12:23 | 2023-01-02 22:19 |
| Reporter | earok | Assigned To | StingRay | ||
| Priority | normal | Severity | major | Reproducibility | always |
| Status | assigned | Resolution | open | ||
| Project Info | Wrath of the Demon (Ready Soft) http://www.whdload.de/games/WrathOfTheDemon.html | ||||
| Summary | 03384: Player is damaged by invisible enemies on Castle level | ||||
| Description | As per description. It seems that the enemy position is offset from the sprite (as it's possible to punch the enemy sprites when they are not close to the player). | ||||
| Steps To Reproduce | - Install and replace WOTD.save file with attached - Start game - Press Ctrl+L at the King Screen - Press A to load save - Run right. The player will be damaged when there are no nearby enemies | ||||
| Tags | No tags attached. | ||||
| Attached Files | |||||
| Machine | A1200 | ||||
| CPU | 68020 | ||||
| CPUSpeed | 14 | ||||
| ChipSet | AGA | ||||
| GFXCard | None | ||||
| ChipMem | 2 MB | ||||
| FastMem | 0 MB | ||||
| Workbench | OS 3.0 | ||||
| KickROM | 40 - Kick 3.1 | ||||
| KickSoft | None | ||||
| WHDLoad | 18.2 | ||||
| imported | |||||