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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
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0005975 | Walker | [WHDLoad Installs Games] slave | public | 2022-12-31 21:22 | 2023-04-08 23:07 | ||||||||
Reporter | JOTD | ||||||||||||
Assigned To | JOTD | Project Info | Walker (DMA Design/Psygnosis) http://www.whdload.de/games/Walker.html | ||||||||||
Priority | normal | Severity | major | Reproducibility | sometimes | ||||||||
Status | closed | Resolution | fixed | ||||||||||
Summary | 0005975: fix INT6 vector which triggers in some Terrible Fire hardware | ||||||||||||
Description | I've spotted an issue with the existing Walker WHDLoad and some of my accelerators. INT6 vector (0x78) points at an illegal instruction and some of the tricks i use to avoid having an INT2 lead from the accelerator to the A500 very occasionally trigger an INT6 (like once every 2-3 mins) despite it being turned off in INTENA. The ask is to point INT6 at something that RTEs. I've spent days trying to find a solution in firmware that doesn't kill IDE performance but i've not found one. I would be very grateful if you'd add Walker to your collection. If you dont want to i'll tackle it but my bug backlog is endless and i thought i'd ask someone who knows what they're doing first. | ||||||||||||
Tags | No tags attached. | ||||||||||||
Machine | CD32 | ||||||||||||
CPU | 68020 | ||||||||||||
CPUSpeed | 14 | ||||||||||||
ChipSet | AGA | ||||||||||||
GFXCard | None | ||||||||||||
ChipMem | 2 MB | ||||||||||||
FastMem | 0 MB | ||||||||||||
Workbench | OS 3.0 | ||||||||||||
KickROM | 40 - Kick 3.1 | ||||||||||||
KickSoft | None | ||||||||||||
WHDLoad | 18.7 | ||||||||||||
imported | |||||||||||||
Attached Files |
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