WHDLoad MantisBT - JaguarXJ220 | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0005565 | JaguarXJ220 | [All Projects] General | public | 2022-04-08 14:29 | 2022-04-08 19:09 |
Reporter | Torti the Smurf | ||||
---|---|---|---|---|---|
Assigned To | CFOU | ||||
Priority | normal | Severity | tweak | Reproducibility | always |
Status | assigned | Resolution | open | ||
Platform | OS | OS Version | |||
Product Version | |||||
Target Version | Fixed in Version | ||||
Machine | A600 | ||||
CPU | 68020 | ||||
CPUSpeed | 50 | ||||
ChipSet | ECS | ||||
GFXCard | None | ||||
ChipMem | 2 MB | ||||
FastMem | 26 MB | ||||
Workbench | OS 3.9 | ||||
KickROM | 40 - Kick 3.1 | ||||
KickSoft | None | ||||
WHDLoad | 18.7 | ||||
imported | |||||
Summary | 0005565: Blitter waits would be neat. Speed is all over the place on faster Amigas | ||||
Description | On faster Amigas the Speed is all over the place (even on slower Amigas; it isnt a noticeable tho) Especially if there are lots/or Big Objects on the Screen, the Game/Road visible slowsdown. If less objects are on the Side the game speeds up. That results in a constant "slowdown" and "to Fast" Game. Would be awesome to have Blitter waits or make the gamespeed constant. Much love and respect, Torti | ||||
Steps To Reproduce | Just play the game ;) | ||||
Tags | No tags attached. | ||||
Relationships | |||||
Attached Files |
Notes | |||||
|
|||||
|
|
||||
|
|||||
|
|
Issue History | |||||
Date Modified | Username | Field | Change | ||
---|---|---|---|---|---|
2022-04-08 14:29 | Torti the Smurf | New Issue | |||
2022-04-08 14:47 | StingRay | Assigned To | => CFOU | ||
2022-04-08 14:47 | StingRay | Status | new => assigned | ||
2022-04-08 15:42 | CFOU | Note Added: 0011090 | |||
2022-04-08 19:09 | Torti the Smurf | Note Added: 0011092 |