WHDLoad MantisBT - BloodMoney | |||||
| View Issue Details | |||||
| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0005480 | BloodMoney | [WHDLoad Installs Games] OCS | public | 2022-01-16 18:30 | 2022-01-16 21:47 |
| Reporter | padrino | ||||
|---|---|---|---|---|---|
| Assigned To | |||||
| Priority | normal | Severity | feature | Reproducibility | N/A |
| Status | new | Resolution | open | ||
| Platform | OS | OS Version | |||
| Product Version | |||||
| Target Version | Fixed in Version | ||||
| Machine | A1200 | ||||
| CPU | 68020 | ||||
| CPUSpeed | 50 | ||||
| ChipSet | AGA | ||||
| GFXCard | None | ||||
| ChipMem | 2 MB | ||||
| FastMem | 0 MB | ||||
| Workbench | OS 3.0 | ||||
| KickROM | 40 - Kick 3.1 | ||||
| KickSoft | None | ||||
| WHDLoad | 18.7 | ||||
| imported | |||||
| Summary | 0005480: In Intro adjust flight path of space ship through asteroids field | ||||
| Description | I know it might sound like a stupid request, but it already blew my mind as a child. :D In the Intro sequence, in the part with the space ship in the astroid field, the ship's manouvers don't take care of the actual flight paths of the astroids - so normally it would get destroyed, actually several times. 8) Here's a look at it: https://www.youtube.com/watch?v=1GvyoHfku5U&t=32s Don't know how the ship's path is stored, maybe a table... Maybe it would be possible (and possibly easy, too =)) to do some tweaks here, so that the ship actually does the right evasive maneuvers - I'd love it, <3 | ||||
| Tags | No tags attached. | ||||
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| Issue History | |||||
| Date Modified | Username | Field | Change | ||
|---|---|---|---|---|---|
| 2022-01-16 18:30 | padrino | New Issue | |||
| 2022-01-16 18:34 | padrino | Note Added: 0010890 | |||
| 2022-01-16 19:04 | StingRay | Note Added: 0010894 | |||
| 2022-01-16 21:47 | Wepl | Project | Nitro => BloodMoney | ||