[Main] [Docs] [Installs] [Search] [Team] [Guestbook] [Links]

Graham Gooch Cricket: Test Match Special Edition< >Graham Gooch World Class Cricket

Graham Gooch Second Innings (Audiogenic)

download the install packageGrahamGooch2ndInnings.lha
created at2003-02-27
size of install package39310 Bytes
(use it to report problems with that install)
Hall Of Light2776

Short:    HD-Installer for Graham Gooch Second Innings V1.0
Author:   Codetapper/Action (codetapper@hotmail.com), ICQ: 26051687
Uploader: Codetapper/Action (codetapper@hotmail.com)
Version:  1.0
Type:     game/patch

This patch applies to "Graham Gooch Second Innings" (c) 1993 Audiogenic - 1
disk. To install this game you also need the original "Graham Gooch World 
Class Cricket" game. Thanks to Carlo Pirri for sending the original!

- Slave requires WHDLoad V10+
- Game requires 1Mb chip mem (+850k other memory for preload option)

- Full load from HD
- Rob Northen copylock removed
- Access faults fixed (x3)
- Ability to load and save games and teams to two virtual disks
- Added 'F9' key to force a disk swap (see note below)
- All files can be compressed to save space (FImp, Propack etc)
- RomIcon, NewIcon and OS3.5 Colour Icon (created by me!)
- Quit option (default key is 'F10')

During the game, press the "Disk" button to switch between the game and
data disk.  I have tried to patch all the disk code so that it should
automatically select the correct disk when it wants to load data.  For
example, if you select an international team from the game disk but want
the computer playing a county side on disk 2, press the "Disk" button and
then pick the second team.  After selecting the team it should
automatically switch back to the game disk without prompting you.  If you
wish to copy teams from one disk to the other, select the teams and press
'F9' when asked to insert the target disk.  That way you will have forced a
disk swap and can press the Retry button to start the save.

There is some very buggy code in all the Audiogenic cricket games on the
Amiga.  If you setup your fielders in such a way that the wicket keeper has
to retrieve the ball he will sometimes pick it up and throw it over the
boundary when playing from floppy disk.  This is actually causing an access
fault and overwriting memory which can often end up in a complete crash.

I have added some code to try and fix it and although it seems to fix the
illegal memory accesses, you may get into a situation where the keeper will
run after the ball, pick it up and throw it towards the middle of the
wicket.  The bowler will then field the ball, pick it up and throw it back
towards the stumps.  If the keeper hasn't had time to return to the stumps,
he will dive to grab it and again throw it back down the pitch.  This can
continue for several throws before finally they inch their way back to the
stumps and field the ball.  In the meantime, 7 or 8 runs can often be

To get around this I suggest the following:

- Always have a slip fielder to gather the short ball on the off side
- Always have a fielder behind square on the leg side
- If the above situation occurs you can press Escape to stop the madness.
  Escape seems to signal a dead ball and the next delivery is bowled.

If you wish to replicate the problem, move all your fielders including the
slip fielder to the long off boundary.  Select a spin bowler and move the
keeper so he is fielding where the 1st slip would be.  Pitch a wide
delivery down the leg side but not wide enough to be signalled a wide.  The
batsman will not usually play at the ball, but the keeper can't stop it so
he'll run from his mark and chase after the ball.  Now watch the madness
begin! :)

Greetings to Carlo, Mad-Matt, Wepl, all Action members, the WHDLoad team
and of course to everyone that loves the greatest sport in the world -

Codetapper/Action (23-Feb-2003)

         Bug report form, full WHDLoad package and other installs:

            ________  ________  ________  ____  ________  ________
           _)       \_)       \_)       \_)   \_)       \_)       \
   __ ___ /___/     /   /_____/\  /     /     /   /     /   /     /
  /_//__// \___    /   /     /CT\/     /     /   /     /   /     /
        /___/     /___      /   /     /_____/___      /___/     /___ __
            \____/    \____/    \____/          \____/    \____//__//_/

           Visit the Action website for more of our productions:

Icons contained in install package

WHDLoad Slave information
GrahamGooch2ndInnings.slave - 23.02.2003 19:13:00 - 1432 bytes
required WHDLoad version10
flagsEmulTrap NoDivZero
required Chip Memory1024 KiB ($100000)
Expansion Memory0 KiB
info nameGraham Gooch Second Innings
info copy1993 Audiogenic
info installInstalled by Codetapper/Action!
Version 1.0 (23.02.2003)
Press 'F9' to switch disks during the game!
Thanks to Carlo Pirri for sending the original!

Install Archive Content Listing
114530lh5108942003-02-23 08:41:50GrahamGooch2ndInningsHD\GrahamGooch2ndInnings.colicon
200810lh5103082003-02-23 18:28:12GrahamGooch2ndInningsHD\GrahamGooch2ndInnings.newicon
125120lh569482003-02-23 21:21:14GrahamGooch2ndInningsHD\GrahamGooch2ndInnings.romicon
14320lh59292003-02-23 19:13:00GrahamGooch2ndInningsHD\GrahamGooch2ndInnings.slave
22780lh513422002-11-07 18:31:04GrahamGooch2ndInningsHD.info
103260lh528222003-02-23 21:23:48GrahamGooch2ndInningsHD\Install
7220lh53682003-02-23 21:00:22GrahamGooch2ndInningsHD\Install.info
41990lh519052003-02-28 00:48:54GrahamGooch2ndInningsHD\ReadMe
39200lh532072002-09-18 10:46:20GrahamGooch2ndInningsHD\ReadMe.info

[Main] [Docs] [Installs] [Search] [Team] [Guestbook] [Links]

last change : 2024-04-02
© 1996-2024 Bert Jahn, All Rights Reserved