THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY OF ANY KIND, EITHER EXPRESS OR
IMPLIED, STATUTORY OR OTHERWISE. THE ENTIRE RISK AS TO USE, RESULTS AND
PERFORMANCE OF THE PACKAGE IS ASSUMED BY YOU AND IF THE PACKAGE SHOULD PROVE
TO BE DEFECTIVE, YOU ASSUME THE ENTIRE COST OF ALL NECESSARY SERVICING,
REPAIR OR OTHER REMEDIATION.
UNDER NO CIRCUMSTANCES, CAN THE AUTHOR BE HELD RESPONSIBLE FOR ANY DAMAGE
CAUSED IN ANY USUAL, SPECIAL, OR ACCIDENTAL WAY, ALSO IF THE OWNER OR A THIRD
PARTY HAS BEEN POINTED AT SUCH POSSIBILITIES OF DAMAGE.
This install applies to "Dune" © 1992 Cryo.
This install requires WHDLoad to be in the path. It can be found in the
WHDLoad package.
The installed program requires 0.5 MB ChipMem and 0.5 MB OtherMem.
It can be quit by pressing num '*' (key can be changed with Tooltype "QuitKey=").
The game requires an installed A500 Kickstart 1.3 image.
The kickstart image must be located in the directory "Devs:Kickstarts" and
must be named "kick34005.A500". The image can be extracted from a A500 with
tools like 'GrabKick' or similar which can be found on aminet.
If the image is of wrong version or altered in any way WHDLoad will quit with
an appropriate requester.
Additionally the file "kick34005.A500.RTB" must be installed in the same
directory as the kickstart image. It can be found in the archive
"util/boot/skick346.lha" on aminet.
If you have problems with this installation please try and get a newer
version of this package from the WHDLoad WWW-Page. If that doesn't help try
some Tooltypes like NOCACHE, NOAUTOVEC, NOVBRMOVE, NOMMU, PAL or NTSC. If
that also fails, please inform the author via the Bug-Report-Form which
can be accessed on the WHDLoad WWW-Page.
For the full WHDLoad package, other installs and updates refer to:
http://www.whdload.de/
or aminet:dev/misc/whdload#?
and aminet:game/patch/
version 3.1 (14.03.2020):
- another english version supported
version 3.0 (06.01.2017)
- new install script using RawDIC to extract files (excellent work by StingRay)
- french version bug was actually because of corrupt disks by my end.
Using another disk set makes it run perfectly.
- new slave using files, probably no more issues when saving
- kept legacy floppy install & slave (you can install to the file-based version using those disk images)
version 2.5 (29.01.14)
- unpacked version of the savedisk (for users who did not have XPK GUNZIP plugin)
- fixed crash after save in the french version when clicking on the planet
(warning: french version still has the intro bug, see notes below)
version 2.4 (25.03.06)
- more SMC code removed
- fixed some problems on french version
- use of fastmem & cache for better speed
- reworked source
version 2.3 (30.12.04)
- support for German version (worked before, but now it is official)
- now supports french, english, italian and german version
- reworked source
version 2.2 (14.12.04)
- slight changes in source
- reworked install script
- added CAPS identification file
version 2.1 (04.01.03)
- reworked for WHDLoad v16
- keyboard bug on french version fixed
- bug on CPU dependent loop fix fixed :)
version 2.0 (29.05.02) done by JOTD:
- diskfile release, shitty original installer not necessary anymore
- now uses kick 1.3 emulation for better compatibility
- supports french, english, and italian version (possibly more)
- a great choice of icons available
- reworked install script
- source code included
version 1.x done by JOTD
- OSEmu release, using installed game
- Document protection removed
- Access fault removed during the intro
- Many empty DBF loops fixed
- Some Self modifying code removed
- Uses fast memory
- Manual included |