Aliex | < > | All New World of Lemmings / Lemmings 3 |
download the install package | AllanBordersCricket.lha |
created at | 2003-02-15 |
size of install package | 43004 Bytes |
Author/Contact (use it to report problems with that install) | Codetapper |
Mantis BugTracker | 578 |
Hall Of Light | 3500 |
Lemon Amiga | 1528 |
Short: HD-Installer for Allan Border's Cricket V1.0 Author: Codetapper/Action (codetapper@hotmail.com), ICQ: 26051687 Uploader: Codetapper/Action (codetapper@hotmail.com) Version: 1.0 Type: game/patch This patch applies to "Allan Border's Cricket" (c) 1993 Audiogenic - 2 disks. Thanks to Carlo Pirri and Phil Collins for sending the original! REQUIREMENTS: - Slave requires WHDLoad V10+ - Game requires 1Mb chip mem (+850k other memory for preload option) FEATURES: - Full load from HD - Rob Northen copylock removed - Access faults fixed (x3) - Ability to load and save games and teams to two virtual disks - Added 'F9' key to force a disk swap (see note below) - All files can be compressed to save space (FImp, Propack etc) - RomIcon, NewIcon and OS3.5 Colour Icon (created by me!) - Quit option (default key is 'F10') During the game, press the "Disk" button to switch between the game and data disk. I have tried to patch all the disk code so that it should automatically select the correct disk when it wants to load data. For example, if you select an international team from the game disk but want the computer playing a Shefield Shield side on disk 2, press the "Disk" button and then pick the second team. After selecting the team it should automatically switch back to the game disk without prompting you. If you wish to copy teams from one disk to the other, select the teams and press 'F9' when asked to insert the target disk. That way you will have forced a disk swap and can press the Retry button to start the save. There is some very buggy code in all the Audiogenic cricket games on the Amiga. If you setup your fielders in such a way that the wicket keeper has to retrieve the ball he will sometimes pick it up and throw it over the boundary when playing from floppy disk. This is actually causing an access fault and overwriting memory which can often end up in a complete crash. I have added some code to try and fix it and although it seems to fix the illegal memory accesses, you may get into a situation where the keeper will run after the ball, pick it up and throw it towards the middle of the wicket. The bowler will then field the ball, pick it up and throw it back towards the stumps. If the keeper hasn't had time to return to the stumps, he will dive to grab it and again throw it back down the pitch. This can continue for several throws before finally they inch their way back to the stumps and field the ball. In the meantime, 7 or 8 runs can often be scored! To get around this I suggest the following: - Always have a slip fielder to gather the short ball on the off side - Always have a fielder behind square on the leg side - If the above situation occurs you can press Escape to stop the madness. Escape seems to signal a dead ball and the next delivery is bowled. If you wish to replicate the problem, move all your fielders including the slip fielder to the long off boundary. Select a spin bowler and move the keeper so he is fielding where the 1st slip would be. Pitch a wide delivery down the leg side but not wide enough to be signalled a wide. The batsman will not usually play at the ball, but the keeper can't stop it so he'll run from his mark and chase after the ball. Now watch the madness begin! :) Greetings to Carlo, Phil, Mad-Matt, Wepl, all Action members, the WHDLoad team and of course to everyone that loves the greatest sport in the world - cricket! Codetapper/Action (16-Feb-2003) Bug report form, full WHDLoad package and other installs: http://www.whdload.de/ ________ ________ ________ ____ ________ ________ _) \_) \_) \_) \_) \_) \ __ ___ /___/ / /_____/\ / / / / / / / /_//__// \___ / / /CT\/ / / / / / / /___/ /___ / / /_____/___ /___/ /___ __ \____/ \____/ \____/ \____/ \____//__//_/ Visit the Action website for more of our productions: http://zap.to/action/ |
Icons contained in install package |
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WHDLoad Slave information | |
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AllanBordersCricket.slave - 16.02.2003 08:59:56 - 1448 bytes | |
required WHDLoad version | 10 |
flags | EmulTrap NoDivZero |
required Chip Memory | 1024 KiB ($100000) |
Expansion Memory | 0 KiB |
info name | Allan Border's Cricket |
info copy | 1993 Audiogenic |
info install | Installed by Codetapper/Action! Version 1.0 (16.02.2003) Press 'F9' to switch disks during the game! Thanks to Carlo Pirri and Phil Collins for sending the originals! |
Install Archive Content Listing | ||||||
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Unpacked | Lvl | Method | Packed | OS | Date/Time | Name |
12701 | 0 | lh5 | 12168 | 2003-02-09 13:51:02 | AllanBordersCricketHD\AllanBordersCricket.coloricon | |
20079 | 0 | lh5 | 11505 | 2003-02-09 13:54:56 | AllanBordersCricketHD\AllanBordersCricket.newicon | |
12510 | 0 | lh5 | 8340 | 2003-02-09 15:29:08 | AllanBordersCricketHD\AllanBordersCricket.romicon | |
1448 | 0 | lh5 | 936 | 2003-02-16 08:59:56 | AllanBordersCricketHD\AllanBordersCricket.slave | |
2278 | 0 | lh5 | 1342 | 2002-11-07 18:31:04 | AllanBordersCricketHD.info | |
9991 | 0 | lh5 | 2694 | 2003-02-15 12:33:54 | AllanBordersCricketHD\Install | |
720 | 0 | lh5 | 365 | 2003-02-15 12:34:16 | AllanBordersCricketHD\Install.info | |
4131 | 0 | lh5 | 1884 | 2003-02-16 09:00:14 | AllanBordersCricketHD\ReadMe | |
3920 | 0 | lh5 | 3207 | 2002-09-18 10:46:20 | AllanBordersCricketHD\ReadMe.info |