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Screwballs / Corkscrew< >Seduction

SCR Musax 2 (Scrapers)

download the install packageScrapers_SCRMusax2.lha
created at2014-09-23
size of install package26039 Bytes
Author/Contact
(use it to report problems with that install)
StingRay
BitWorld7072
Pouët64112
download images for that installftp.amigascne.org


 THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY OF ANY KIND, EITHER EXPRESS OR
 IMPLIED, STATUTORY OR OTHERWISE. THE ENTIRE RISK AS TO USE, RESULTS AND
 PERFORMANCE OF THE PACKAGE IS ASSUMED BY YOU AND IF THE PACKAGE SHOULD PROVE
 TO BE DEFECTIVE, YOU ASSUME THE ENTIRE COST OF ALL NECESSARY SERVICING,
 REPAIR OR OTHER REMEDIATION.
 UNDER NO CIRCUMSTANCES, CAN THE AUTHOR BE HELD RESPONSIBLE FOR ANY DAMAGE
 CAUSED IN ANY USUAL, SPECIAL, OR ACCIDENTAL WAY, ALSO IF THE OWNER OR A THIRD
 PARTY HAS BEEN POINTED AT SUCH POSSIBILITIES OF DAMAGE.

 This install applies to "SCR Musax 2" 1991 Scrapers.

 Requirements:
 -------------
 This install requires WHDLoad and RawDIC to be in the path.
 These programs can be found in the WHDLoad package.
 To install from a different drive than DF0: select installation mode Expert.

 The installed demo requires 0.5 MB ChipMem (+0.7 MB OtherMem for preload)
 It can be quit by pressing F10 (key can be changed with Tooltype "QuitKey=").



 Features:
 ---------
 - Full load from HD (real files!)
 - All OS stuff patched (AddIntServer(), Text(), Move() etc.)
 - CPU dependent delay fixed
 - Bplcon0 color bit fixes (x10)
 - ButtonWait support for loader screen (see below)
 - DMA wait in replayer fixed (x4)
 - Byte write to volume register in replayer fixed (x2)
 - NewIcon (created by me)
 - Source code included as usual
 - Quit option that works on 68000 machines (default key is 'F10')

 Quite a nice music disk with good tunes which definitely deserved
 a WHDLoad patch. The disk has been created with Bootleg 2.1 which
 split the main file into 5 different parts. So the first thing
 I did was to code a RawDIC imager to save these 5 parts to a single
 file. Then I noticed that several graphics.library functions were
 used to write the menu text so I first created a slave which required
 a Kickstart ROM. This was done quite quickly but somehow it annoyed
 me as I don't like demo patches that use OS routines. So I started to code
 a replacement for the Text() routine in graphics.library which was
 used to write the menu text. Coding the routine didn't take long
 but I spent about an hour trying to find out why no text was displayed
 at all, for testing I even saved the original bitmap and loaded it to
 the correct memory location, yet still no dice, WTF? I almost
 questioned my sanity when I tried one last thing: I replaced the
 KickEmul slave that I used for all my testing with a "normal"
 one which works without any Kickstart ROM. And lo'n'behold, the
 menu text appeared in all its glory! I actually have no idea
 why the text disappeared within a split second with the KickEmul
 slave but now that it works I don't really care either. I actually
 just used the KickEmul slave to save some time as I didn't have
 to patch all OS routines at once that way. So much for the theory
 anyway...

 Once that was finished another bug kept me busy for a while, the small
 "credits logo" would appear at random positions, turns out it only
 worked by coincidence in the original demo as the lower byte of register d1
 was always cleared. So I fixed that problem too and added ButtonWait support
 for the loader screen. If enabled the loader part will be displayed until
 you press right mouse button, this way you can listen to the whole
 loader tune if you like.

 Not much more to say, I guess it was enough babble anyway. :)
 Enjoy the music disk from HD.

 Sting, 23-Sep-2014



 Greetings to all in Scarab and Scoopex, the WHDLoad team, PMC,
 Musashi5150, Skan, Slummy, Loaderror, Frequent, Wayne Kerr, Mr.Spiv,
 Alpha One, CFou!, Paradroid and all the other usual suspects. :)

 Special greetings to all Golf MK1 fans worldwide and all classic
 car owners/drivers. :)

 Extra greetings to the usual suspects on #amigascne, see you all at
 Revision 2015! :)



 History:
 --------

 version 1.00 (23.09.2014) done by StingRay:
 - initial version
 - source code included


 Contact:
 --------
 If you have problems with this installation please try and get a newer
 version of this package from the WHDLoad WWW-Page. If that doesn't help try
 some Tooltypes like NOCACHE, NOAUTOVEC, EXPCHIP, NOMMU, PAL or NTSC. If
 that also fails, please inform the author via the Bug-Report-Form which
 can be accessed on the WHDLoad WWW-Page.

 For the full WHDLoad package, other installs and updates refer to:
	http://www.whdload.de/
 or	aminet:dev/misc/whdload#?
 and	aminet:game/patch/

Icons contained in install package

WHDLoad Slave information
SCRMusax2.slave - 23.09.2014 16:23:32 - 3008 bytes
required WHDLoad version17
flagsNoError EmulTrap ClearMem
required Chip Memory512 KiB ($80000)
Expansion Memory0 KiB
info nameSCR Musax 2
info copy1991 Scrapers
info installinstalled by StingRay/[S]carab^Scoopex
Version 1.00 (23.09.2014)
Kickstart name0
Kickstart size0 KiB ($0)
Kickstart checksum$0000
ConfigurationBW

Install Archive Content Listing
UnpackedLvlMethodPackedOSDate/TimeName
15841lh51046Amiga2007-09-05 23:15:12SCRMusax2_Install.info
348141lh58748Amiga2014-09-23 16:18:36SCRMusax2_Install/Install
7101lh5353Amiga2014-09-23 16:16:14SCRMusax2_Install/Install.info
44391lh52355Amiga2014-09-23 17:02:20SCRMusax2_Install/Readme
14061lh5899Amiga2013-12-30 19:19:20SCRMusax2_Install/ReadMe.info
4561lh5352Amiga2014-09-23 16:14:12SCRMusax2_Install/SCRMusax2.islave
131751lh53256Amiga2014-09-23 16:11:54SCRMusax2_Install/SCRMusax2.newicon
30081lh52222Amiga2014-09-23 16:23:32SCRMusax2_Install/SCRMusax2.slave
37471lh51284Amiga2014-09-23 07:14:04SCRMusax2_Install/Source/SCRMusax2_ImagerSlave.s
136681lh54861Amiga2014-09-23 16:23:22SCRMusax2_Install/Source/SCRMusax2_WHD.s

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last change : 2024-09-19
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