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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
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0006623 | UFO | [All Projects] General | public | 2024-10-25 09:08 | 2024-12-03 09:56 | ||||||||
Reporter | netman63129 | ||||||||||||
Assigned To | Wepl | Project Info | UFO - Enemy Unknown (Microprose) http://www.whdload.de/games/UFO.html | ||||||||||
Priority | normal | Severity | crash | Reproducibility | always | ||||||||
Status | assigned | Resolution | open | ||||||||||
Summary | 0006623: XCOM UFO Defense ECS crash at end game | ||||||||||||
Description | On the very last level, if all of the enemies are destroyed before killing the boss (giant brain) and then advancing to the next turn, the game crashes (screenshot enclosed). If the boss is destroyed first, then the game finishes correctly. Maybe it is a bug in the game code? | ||||||||||||
Tags | No tags attached. | ||||||||||||
Machine | A2000 | ||||||||||||
CPU | 68EC020 | ||||||||||||
CPUSpeed | 25 | ||||||||||||
ChipSet | ECS | ||||||||||||
GFXCard | None | ||||||||||||
ChipMem | 2 MB | ||||||||||||
FastMem | 10 MB | ||||||||||||
Workbench | OS 2.1 | ||||||||||||
KickROM | 37 - Kick 2.0 | ||||||||||||
KickSoft | 37 - Kick 2.0 | ||||||||||||
WHDLoad | 18.7 | ||||||||||||
imported | |||||||||||||
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Notes | |
Wepl (manager) 2024-12-03 09:56 |
Do you have a savegame and a fast way to reproduce? |
Issue History | |||
Date Modified | Username | Field | Change |
---|---|---|---|
2024-10-25 09:08 | netman63129 | New Issue | |
2024-10-25 09:08 | netman63129 | File Added: IMG_1153.jpg | |
2024-10-25 12:38 | DJ Mike | Relationship added | has duplicate 0006622 |
2024-11-13 22:48 | Wepl | Project | WHDLoad => UFO |
2024-12-03 09:55 | Wepl | Assigned To | => Wepl |
2024-12-03 09:55 | Wepl | Status | new => assigned |
2024-12-03 09:56 | Wepl | Note Added: 0014268 |