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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
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0006491 | GravityForce | [WHDLoad Installs Games] slave | public | 2024-05-23 16:49 | 2024-05-27 10:24 | ||||||||
Reporter | Photon | ||||||||||||
Assigned To | John Girvin | Project Info | Gravity Force (Kingsoft) http://www.whdload.de/games/GravityForce.html | ||||||||||
Priority | normal | Severity | tweak | Reproducibility | always | ||||||||
Status | resolved | Resolution | fixed | ||||||||||
Summary | 0006491: Multi-button support, lack of keyboard steering | ||||||||||||
Description | The game suffers the same problem as all thrusty or drivey games when limited to stick+fire1: Using forward to accelerate sometimes triggers this when steering, so fire1 is used to accelerate. In this case, this meant that 'up' was used to fire shots. I suggest an option to shoot with fire1 and thrust with fire2, with the 'up to shoot' turned off. Switching to keyboard controls leaves something to be desired in the WHDLoad slave, as the Alt and Amiga keys to turn left/right (which work in the original) don't work in WHDLoad. Shift to thrust and Enter to shoot already work. If they interfere with WHD or WB, perhaps they can be moved to Z and X, if they can be detected without keyboard rollover issues? | ||||||||||||
Tags | No tags attached. | ||||||||||||
Machine | A1200 | ||||||||||||
CPU | 68020 | ||||||||||||
CPUSpeed | 50 | ||||||||||||
ChipSet | AGA | ||||||||||||
GFXCard | None | ||||||||||||
ChipMem | 2 MB | ||||||||||||
FastMem | 0 MB | ||||||||||||
Workbench | OS 3.0 | ||||||||||||
KickROM | 40 - Kick 3.1 | ||||||||||||
KickSoft | None | ||||||||||||
WHDLoad | 18.9 | ||||||||||||
imported | |||||||||||||
Attached Files |
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Notes | |
Photon (reporter) 2024-05-27 00:46 |
This report is incorrect, it was reported from an older slave version. Multibutton support is there, and so is keyboard support. Please close. |