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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
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0005989 | BardsTale2 | [All Projects] General | public | 2023-01-04 13:59 | 2023-01-04 20:47 | ||||||||
Reporter | aardvark82 | ||||||||||||
Assigned To | StingRay | Project Info | Bard's Tale 2: The Destiny Knight (Interplay) http://www.whdload.de/games/BardsTale2.html | ||||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||||||
Status | resolved | Resolution | fixed | ||||||||||
Summary | 0005989: Skipping music with Cache on. Presuming this needs same treatment as the | ||||||||||||
Description | GameVersion: SPS 0046 SlaveVersion: 1.0 from 29.12.2013 Skipping music with Cache on. Presuming this needs same treatment as the prequel. | ||||||||||||
Tags | No tags attached. | ||||||||||||
Machine | A1200 | ||||||||||||
CPU | 68060 | ||||||||||||
CPUSpeed | 50 | ||||||||||||
ChipSet | AGA | ||||||||||||
GFXCard | None | ||||||||||||
ChipMem | 2 MB | ||||||||||||
FastMem | 128 MB | ||||||||||||
Workbench | OS 3.2 | ||||||||||||
KickROM | 47 - Kick 3.2 | ||||||||||||
KickSoft | 47 - Kick 3.2 | ||||||||||||
WHDLoad | 18.7 | ||||||||||||
imported | yes | ||||||||||||
Attached Files |
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Notes | |
retrogamer (reporter) 2023-01-04 14:22 |
Manual & Solution attatched please include for next update. |
StingRay (developer) 2023-01-04 20:47 |
Thanks for reporting, I have fixed the CPU dependent delay loop in the sound routine and included the manual and solution. |
Issue History | |||
Date Modified | Username | Field | Change |
---|---|---|---|
2023-01-04 13:59 | administrator | New Issue | |
2023-01-04 13:59 | administrator | Status | new => assigned |
2023-01-04 13:59 | administrator | Assigned To | => StingRay |
2023-01-04 14:20 | retrogamer | File Added: Manual.zip | |
2023-01-04 14:20 | retrogamer | File Added: Solution.zip | |
2023-01-04 14:22 | retrogamer | Note Added: 0012272 | |
2023-01-04 20:47 | StingRay | Note Added: 0012276 | |
2023-01-04 20:47 | StingRay | Status | assigned => resolved |
2023-01-04 20:47 | StingRay | Resolution | open => fixed |