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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
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0005807 | BrianTheLion | [All Projects] General | public | 2022-09-22 20:48 | 2022-09-22 20:48 | ||||||||
Reporter | Tobias Soederlund | ||||||||||||
Assigned To | JOTD | Project Info | Brian the Lion (Psygnosis) http://www.whdload.de/games/BrianTheLion.html | ||||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||||||
Status | assigned | Resolution | open | ||||||||||
Summary | 0005807: 1. If second button is activated as jump it reverts back to up to jump during | ||||||||||||
Description | GameVersion: english,pal,2 disks, OCS/ECS SlaveVersion: 2.0 from 02.05.2021 1. If second button is activated as jump it reverts back to up to jump during the bonus stages (when you beat a stage under the time limit you reach these). Then it reverts back to the second button during the normal stages. 2. When run in NTSC: The logo-scaling on the title screen slows everything down at certain points, when too much is on screen at once Brian only jumps half of his normal jump height (easily seen on the second boss, the Gorilla, when three jumping enemies are on the screen at once), and the map scaling and scrolling sometimes flicker and so do the drawing of the text boxes (seen at the end of the very first stage). | ||||||||||||
Tags | No tags attached. | ||||||||||||
Machine | A1200 | ||||||||||||
CPU | 68030 | ||||||||||||
CPUSpeed | 50 | ||||||||||||
ChipSet | AGA | ||||||||||||
GFXCard | None | ||||||||||||
ChipMem | 2 MB | ||||||||||||
FastMem | 32 MB | ||||||||||||
Workbench | OS 3.1.4 | ||||||||||||
KickROM | 46 - Kick 3.1.4 | ||||||||||||
KickSoft | None | ||||||||||||
WHDLoad | 18.8 | ||||||||||||
imported | yes | ||||||||||||
Attached Files |
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Issue History | |||
Date Modified | Username | Field | Change |
---|---|---|---|
2022-09-22 20:48 | administrator | New Issue | |
2022-09-22 20:48 | administrator | Status | new => assigned |
2022-09-22 20:48 | administrator | Assigned To | => JOTD |