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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
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0005062 | GalaxyForce2 | [All Projects] General | public | 2021-03-14 18:27 | 2021-03-15 21:56 | ||||||||
Reporter | Alloran | ||||||||||||
Assigned To | CFOU | Project Info | Galaxy Force 2 (Activision/Dementia) http://www.whdload.de/games/GalaxyForce2.html | ||||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||||||
Status | closed | Resolution | fixed | ||||||||||
Summary | 0005062: Graphical issue on the main game session. | ||||||||||||
Description | Hi, i have tried "galaxy force whd version" and i have found a strange bug inside the energy time/counter. It take the shield color status (when the shield is broken....the counter is black...... and with a black background it's unreadable) The adf image version is ok, no problem it works fine. (color status is always fixed and dont change!!! so it is always readable in every moment). I have seen this problem using amiberry and lr-puae emulator under raspberry pi 4. (for me is not a emulation problem, but something inside the whd). For the emulation, i have used the standard amiga 600 and 1200 settings. Version tested: "GalaxyForce2_v1.3_0485" Thank for all work done in this project!!! | ||||||||||||
Steps To Reproduce | Simply play the game and watch the energy counter.....it must be not change his color | ||||||||||||
Tags | No tags attached. | ||||||||||||
Machine | A600 | ||||||||||||
CPU | 68000 | ||||||||||||
CPUSpeed | 7 | ||||||||||||
ChipSet | ECS | ||||||||||||
GFXCard | None | ||||||||||||
ChipMem | 2 MB | ||||||||||||
FastMem | 0 MB | ||||||||||||
Workbench | OS 3.0 | ||||||||||||
KickROM | 40 - Kick 3.1 | ||||||||||||
KickSoft | None | ||||||||||||
WHDLoad | 18.6 | ||||||||||||
imported | |||||||||||||
Attached Files |
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Notes | |
CFOU (developer) 2021-03-15 19:50 Last edited: 2021-03-15 19:57 |
Hi, Can you test with old WHDLOAD's patch to compare (attached)? edited: not needed (bug present with v1.1 oon winuae too) |
CFOU (developer) 2021-03-15 19:56 |
Hi again, Can you test also last patch v1.2 with custom2=1 tooltype to remove blitter waits insertions? indeed, It seems working fine with custom2=1. Can you confirme to me? if it's ok, i will investigate (problem already present in previous Bored Seal's patch it seems.) |
retrogamer (reporter) 2021-03-15 21:20 |
I've attatched the game manual for Galaxy Force 2 please can you include it in the install package? |
CFOU (developer) 2021-03-15 21:55 |
i will add manual and support to save Highscore on HDD too ;) (code done i am testing) |
CFOU (developer) 2021-03-15 21:56 |
fixed with v1.4 (bug since v1.1 with first blitter wait insetions + manual + save HS |
Issue History | |||
Date Modified | Username | Field | Change |
---|---|---|---|
2021-03-14 18:27 | Alloran | New Issue | |
2021-03-14 21:07 | StingRay | Assigned To | => CFOU |
2021-03-14 21:07 | StingRay | Status | new => assigned |
2021-03-15 19:50 | CFOU | File Added: GalaxyForce2-20060710.lha | |
2021-03-15 19:50 | CFOU | Note Added: 0009726 | |
2021-03-15 19:50 | CFOU | Note Edited: 0009726 | View Revisions |
2021-03-15 19:50 | CFOU | Note Edited: 0009726 | View Revisions |
2021-03-15 19:56 | CFOU | Note Added: 0009727 | |
2021-03-15 19:57 | CFOU | Note Edited: 0009726 | View Revisions |
2021-03-15 21:18 | retrogamer | File Added: Manual.zip | |
2021-03-15 21:20 | retrogamer | Note Added: 0009729 | |
2021-03-15 21:55 | CFOU | Note Added: 0009730 | |
2021-03-15 21:56 | CFOU | Status | assigned => closed |
2021-03-15 21:56 | CFOU | Resolution | open => fixed |
2021-03-15 21:56 | CFOU | Note Added: 0009731 |