View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||||||
ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0003384 | WrathOfTheDemon | [WHDLoad Installs Games] OCS | public | 2016-02-13 12:23 | 2023-01-02 22:19 | ||||||||
Reporter | earok | ||||||||||||
Assigned To | StingRay | Project Info | Wrath of the Demon (Ready Soft) http://www.whdload.de/games/WrathOfTheDemon.html | ||||||||||
Priority | normal | Severity | major | Reproducibility | always | ||||||||
Status | assigned | Resolution | open | ||||||||||
Summary | 0003384: Player is damaged by invisible enemies on Castle level | ||||||||||||
Description | As per description. It seems that the enemy position is offset from the sprite (as it's possible to punch the enemy sprites when they are not close to the player). | ||||||||||||
Steps To Reproduce | - Install and replace WOTD.save file with attached - Start game - Press Ctrl+L at the King Screen - Press A to load save - Run right. The player will be damaged when there are no nearby enemies | ||||||||||||
Tags | No tags attached. | ||||||||||||
Machine | A1200 | ||||||||||||
CPU | 68020 | ||||||||||||
CPUSpeed | 14 | ||||||||||||
ChipSet | AGA | ||||||||||||
GFXCard | None | ||||||||||||
ChipMem | 2 MB | ||||||||||||
FastMem | 0 MB | ||||||||||||
Workbench | OS 3.0 | ||||||||||||
KickROM | 40 - Kick 3.1 | ||||||||||||
KickSoft | None | ||||||||||||
WHDLoad | 18.2 | ||||||||||||
imported | |||||||||||||
Attached Files |
|