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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
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0004152 | Rubicon | [All Projects] General | public | 2019-07-09 23:04 | 2020-10-27 11:14 | ||||||||
Reporter | ixien | ||||||||||||
Assigned To | JOTD | Project Info | Rubicon (21st Century) http://www.whdload.de/games/Rubicon.html | ||||||||||
Priority | normal | Severity | block | Reproducibility | always | ||||||||
Status | closed | Resolution | fixed | ||||||||||
Summary | 0004152: Rubicon | ||||||||||||
Description | In this last version, you added CD32 controller features. With a CD32 joypad, no problem. But if you use a 2 button joypad, for exemple a Master System one, button 2 reacts as if you made the CD32 joypad combination to exit game! Yes, back to the Workbench when we press the second button, even if we don't use the 2d button patch at game launch And for another CD32 feature problem, Paul Willingham's PSX adapter become totally weird with this patch. Even using the standard 2 button configuration, not CD32, you can't fire because fire button 1 and 2 don't work. I never seen this before in any other patch. Usually, Paul Willingham's adapter perfectly works using 2 fire button configuration. | ||||||||||||
Steps To Reproduce | Just launch the game, press fire to play then try to play. | ||||||||||||
Tags | No tags attached. | ||||||||||||
Machine | CDTV | ||||||||||||
CPU | 68000 | ||||||||||||
CPUSpeed | 7 | ||||||||||||
ChipSet | ECS | ||||||||||||
GFXCard | None | ||||||||||||
ChipMem | 2 MB | ||||||||||||
FastMem | 8 MB | ||||||||||||
Workbench | OS 2.1 | ||||||||||||
KickROM | 37 - Kick 2.0 | ||||||||||||
KickSoft | None | ||||||||||||
WHDLoad | 18.5 | ||||||||||||
imported | |||||||||||||
Attached Files |
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