WHDLoad MantisBT - CannonFodder
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0006568CannonFodder[All Projects] Generalpublic2106-02-07 07:282024-09-04 22:33
Reportersviru 
Assigned ToWepl 
PrioritynormalSeverityminorReproducibilityalways
StatusassignedResolutionopen 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
MachineA500
CPU68EC030
CPUSpeed40
ChipSetECS
GFXCardNone
ChipMem2 MB
FastMem8MB
WorkbenchOS 3.1
KickROM46 - Kick 3.1.4
KickSoftNone
WHDLoad18.9
importedyes
Summary0006568: I will paste what I already posted on eab. CannonFodder on A530 + WHDLOAD -
DescriptionGameVersion: english,pal,3 disks
SlaveVersion: CannonFodder.Slave - 17.06.2018 23:23:26

I will paste what I already posted on eab.
CannonFodder on A530 + WHDLOAD - performance is trash. Game is unplayable - super slow. Second mission will show you why.
CannonFodder on HD8+ WHDLOAD - stock a500 performance. Quick Loading.
CannonFodder on A530 on Gotek/FDD - perfect performance ingame. Zero lags. Steady framerate like on CD32 with TF328/fastram. Perfect.
So in this game combo WHDLOAD with A530 destroys performance. I wonder if it is fixable and what is the reason behind this. Or is this Chipmem issue. Clearly the game can take advantage of A530 but only from floppy. So it is possible.
CannonFodder on A530 + JST runs 100% better than on WHDLOAD on the same slave. It is playable... I would say the performance is close to stock A500 sometimes worse sometimes even better. There are slowdowns.
CF is one of the best games ever - at least for me. If it is possible to track down why this is happening - cool!!!
TagsNo tags attached.
has duplicate 0006567closed Wepl CannonFodder on A530 
Attached Files

Notes
(0013897)
Wepl   
2024-09-04 22:33   
problem is probably that code is located in chip memory

Issue History
2024-09-04 22:21administratorNew Issue
2024-09-04 22:21administratorStatusnew => assigned
2024-09-04 22:21administratorAssigned To => Wepl
2024-09-04 22:25WeplRelationship addedhas duplicate 0006567
2024-09-04 22:33WeplNote Added: 0013897