WHDLoad MantisBT - LordsOfChaos
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0004356LordsOfChaos[All Projects] Generalpublic2020-02-09 01:082021-05-17 15:28
ReporterVelociraptor5 
Assigned ToStingRay 
PrioritynormalSeveritymajorReproducibilityalways
StatusresolvedResolutionno change required 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
MachineUAE
CPU68020
CPUSpeed14
ChipSetAGA
GFXCardOther
ChipMem2 MB
FastMem128 MB
WorkbenchOS 3.1
KickROM40 - Kick 3.1
KickSoftNone
WHDLoad18.2
imported
Summary0004356: Lords Of Chaos - Title music doesn't play
DescriptionGameVersion: english,pal (Retroplay)
SlaveVersion: 1.2 (07.03.2010)

The game is missing title music. Sounds in the game are OK.
I tried everything... all CE, without CE, Fastest possible, JIT, Immediate Blitter, Wait for Blitter, Tooltypes (NoAutovec, NoCache, Pal, NTSC...) just all, without success.
Additional InformationGFXCard note - UAE Zorro III
TagsNo tags attached.
Attached Files

Notes
(0007704)
Velociraptor5   
2020-02-09 01:17   
!!!!!!!!!!!!!!!!!!!!!!!!
Machine is UAE not A1200
(0009994)
Velociraptor5   
2021-04-18 19:17   
It can be an emulation problem maybe, because in 68000 mode the music works.
(0010285)
StingRay   
2021-05-17 10:16   
Level 6 interrupt is never triggered, probably the same problem as in Mad Professor Mariarti which I have fixed a while ago.
(0010292)
StingRay   
2021-05-17 15:28   
Code relies on the CIA TOD bug. This can be emulated by setting the relevant option in the "Adv. Chipset" settings ("Compatible Settings" need to be unticked).

Leaving this as is for now as the code works as intended on a real Amiga.

Issue History
2020-02-09 01:08Velociraptor5New Issue
2020-02-09 01:17Velociraptor5Note Added: 0007704
2020-02-09 17:54WeplMachineA1200 => UAE
2021-04-18 19:17Velociraptor5Note Added: 0009994
2021-04-18 22:43StingRayAssigned To => StingRay
2021-04-18 22:43StingRayStatusnew => assigned
2021-05-17 10:16StingRayNote Added: 0010285
2021-05-17 10:17StingRayStatusassigned => confirmed
2021-05-17 15:28StingRayNote Added: 0010292
2021-05-17 15:28StingRayStatusconfirmed => resolved
2021-05-17 15:28StingRayResolutionopen => no change required