WHDLoad MantisBT - Myth
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0003551Myth[WHDLoad Installs Games] slavepublic2016-09-05 02:232022-04-24 01:01
ReporterSolo Kazuki 
Assigned ToJOTD 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
ChipMem2 MB
FastMem128 MB
WorkbenchOS 3.0
KickROM39 - Kick 3.0
Summary0003551: Myth joypad support?
DescriptionMyth needs some keys to handle inventory. It's [CURSOR LEFT], [CURSOR RIGHT] and [SPACE]. Is possible to map them to joypad (e.g. LEFT button, RIGHT button and BLUE/any]?

Additionally remapping jump for button would be nice option.
TagsCD32 Controls, minor_glitch, support 2nd fire button, support 3rd fire button
Attached Files

2019-05-30 20:45   
CD32 version when WHDLoad installed reverts to keyboard controls for inventory.
Maybe separate slaves for floppy and CD32 is needed to avoid this ?
Solo Kazuki   
2020-05-02 17:41   

Is someone interested in this bug?
It's very rare instance when WHDLoad downgrade (!) sometning, control in this case.
2021-04-02 22:15   
(Last edited: 2021-04-02 22:16)
bumping, will check this

note: this isn't a downgrade. CD32 version is a cheap hack using original disks. They just added the CD controls.

And the whdload install just copies diskimages and reuses the slave of the floppy version

2021-04-02 22:34   
Is it possible to make the slave use 512kb chip and 512kb fast?
Solo Kazuki   
2021-05-31 16:39   
Sorry for nagging, but simple remapping up as button does not working correctly. There are moves with some weapons which requires up to perform (e.g. cutting head or upward cut with sword). Could it be remapped as action not direction (as e.g. in Ghosts'n Goblins or Ruff'n'Tumble)?
Solo Kazuki   
2021-08-29 09:24   
bumping, was this bugreport at least readed?
Solo Kazuki   
2021-11-07 18:02   
Maybe also 3rd button support can be added to pressing and select left/right or just next?
2022-04-24 01:01   
BTW, today I noticed that playing the game with 2nd joystick button option enabled makes some moves very odd to do.
E.g. with a sword for head-chop (original: keep fire + diagonal-up) you now have to press left/righ + jump button to emulate diagonal directions... Same for upper slash with sword: keep fire pressed + jump button now :-\

Issue History
2016-09-05 02:23Solo KazukiNew Issue
2018-04-05 23:04JOTDAssigned To => JOTD
2018-04-05 23:04JOTDStatusnew => assigned
2019-01-25 22:15Solo KazukiTag Attached: CD32 Controls
2019-05-30 20:45RetroplayNote Added: 0006850
2020-05-02 17:41Solo KazukiNote Added: 0008596
2021-04-02 22:15JOTDNote Added: 0009835
2021-04-02 22:16JOTDNote Edited: 0009835bug_revision_view_page.php?bugnote_id=9835#r1348
2021-04-02 22:34retrogamerNote Added: 0009836
2021-04-16 18:34JOTDStatusassigned => acknowledged
2021-04-17 00:19JOTDStatusacknowledged => closed
2021-04-17 00:19JOTDResolutionopen => fixed
2021-05-31 16:39Solo KazukiStatusclosed => feedback
2021-05-31 16:39Solo KazukiResolutionfixed => reopened
2021-05-31 16:39Solo KazukiNote Added: 0010386
2021-07-16 10:43Solo KazukiTag Detached: CD32 Controls
2021-07-16 10:43Solo KazukiTag Attached: CD32 Controls
2021-08-29 09:24Solo KazukiNote Added: 0010701
2021-08-29 09:24Solo KazukiStatusfeedback => assigned
2021-11-07 18:01Solo KazukiTag Attached: support 2nd fire button
2021-11-07 18:01Solo KazukiTag Attached: support 3rd fire button
2021-11-07 18:01Solo KazukiTag Attached: minor_glitch
2021-11-07 18:02Solo KazukiNote Added: 0010775
2022-04-24 01:01HexaaeNote Added: 0011198