WHDLoad MantisBT - Gravity |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0002080 | Gravity | [WHDLoad Installs Games] slave | public | 2009-05-28 21:39 | 2009-06-02 21:58 |
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Reporter | Angus | |
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Assigned To | JOTD | |
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Priority | normal | Severity | minor | Reproducibility | have not tried |
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Status | confirmed | Resolution | open | |
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Platform | | OS | | OS Version | |
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Product Version | | |
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Target Version | | Fixed in Version | | |
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Machine | A1200 |
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CPU | 68060 |
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CPUSpeed | 50 |
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ChipSet | AGA |
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GFXCard | other |
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ChipMem | 2 MB |
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FastMem | 192 MB |
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Workbench | OS 3.9 |
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KickROM | 40 - Kick 3.1 |
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KickSoft | None |
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WHDLoad | 16.9 |
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imported | |
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Summary | 0002080: Gravity - General stability problems |
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Description | I appreciate the nightmarish qualities of this game form a patcher's point of view, but wished to demonstrate my enthusiasm for a fully stable version, if that is even possible. The problem seems to be that the map starts getting messed up, (watch the scanner) and this translates directly on to the play area, causinfg all sorts of difficulties with areas vanishing, or being forced into weird shapes. I gthaer something is being overwritten in memory? |
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Additional Information | It is such a cool and original game design, it would be great to play it properly. |
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Tags | No tags attached. |
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