THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY OF ANY KIND, EITHER EXPRESS OR
IMPLIED, STATUTORY OR OTHERWISE. THE ENTIRE RISK AS TO USE, RESULTS AND
PERFORMANCE OF THE PACKAGE IS ASSUMED BY YOU AND IF THE PACKAGE SHOULD PROVE
TO BE DEFECTIVE, YOU ASSUME THE ENTIRE COST OF ALL NECESSARY SERVICING,
REPAIR OR OTHER REMEDIATION.
UNDER NO CIRCUMSTANCES, CAN THE AUTHOR BE HELD RESPONSIBLE FOR ANY DAMAGE
CAUSED IN ANY USUAL, SPECIAL, OR ACCIDENTAL WAY, ALSO IF THE OWNER OR A THIRD
PARTY HAS BEEN POINTED AT SUCH POSSIBILITIES OF DAMAGE.
This install applies to "Scuba Diver" © 1994 Surreal - 3 disks
It requires a AGA capable computer
This install requires WHDLoad to be in the path. It can be found in the
WHDLoad package.
The installed program requires 2.0 MB ChipMem and 1.0 MB OtherMem.
It can be quit by pressing num '*' (key can be changed with Tooltype "QuitKey=").
The game requires an installed A1200 or A4000 Kickstart 3.1 image.
The kickstart image must be located in the directory "Devs:Kickstarts" and
must be named "kick40068.A1200" (resp kick40068.A4000).
The image can be extracted from a A1200 (resp A4000) with tools like 'GrabKick'
or similar which can be found on aminet.
If the image is of wrong version or altered in any way WHDLoad will quit with
an appropriate requester.
Additionally the file "kick40068.A1200.RTB" (resp "kick40068.A4000.RTB")
must be installed in the same directory as the kickstart image.
It can be found in the archive "util/boot/skick346.lha" on aminet.
If you have problems with this installation please try and get a newer
version of this package from the WHDLoad WWW-Page. If that doesn't help try
some Tooltypes like NOCACHE, NOAUTOVEC, NOVBRMOVE, NOMMU, PAL or NTSC. If
that also fails, please inform the author via the Bug-Report-Form which
can be accessed on the WHDLoad WWW-Page or create a mantis issue directly
at http://mantis.whdload.de
For the full WHDLoad package, other installs and updates refer to:
http://www.whdload.de/
or aminet:dev/misc/whdload#?
and aminet:game/patch/
version 1.0 (18.07.2021) done by JOTD
- nasty interrupt bug that locked the game at startup fixed
- access fault fixed
- VBR access fixed
- sound fixed
- keyboard fixed
- quitkey possible with NOVBRMOVE
- trainer: infinite energy, lives, air
- colorbit fixed
- blitterwaits fixed
Notes:
Wow, keyboard, sound, blitter, interrupts... everything needed fixing there!!
Such bad programming for an AGA game, this sets some kind of record.
Besides that, the game has a lot of colors, graphics are okay (I love the sea parallax),
music is good, menus are nice, and overall very well done. That's a PD game but really
approaching commercial quality. This is hard as nails too...
Coincidence: I loved Scuba Dive on Oric and will probably publish a remake on Windows using the
same shitty graphics as the Oric original. |