THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY OF ANY KIND, EITHER EXPRESS OR
IMPLIED, STATUTORY OR OTHERWISE. THE ENTIRE RISK AS TO USE, RESULTS AND
PERFORMANCE OF THE PACKAGE IS ASSUMED BY YOU AND IF THE PACKAGE SHOULD PROVE
TO BE DEFECTIVE, YOU ASSUME THE ENTIRE COST OF ALL NECESSARY SERVICING,
REPAIR OR OTHER REMEDIATION.
UNDER NO CIRCUMSTANCES, CAN THE AUTHOR BE HELD RESPONSIBLE FOR ANY DAMAGE
CAUSED IN ANY USUAL, SPECIAL, OR ACCIDENTAL WAY, ALSO IF THE OWNER OR A THIRD
PARTY HAS BEEN POINTED AT SUCH POSSIBILITIES OF DAMAGE.
This install applies to "Robbeary" © 1988 Anco.
This install requires WHDLoad to be in the path.
It can be found in the WHDLoad package.
To install from a different drive than DF0: select installation mode Expert.
The installed game requires 0.5 MB ChipMem (+0.8 MB OtherMem for preload).
It can be quit by pressing F10 (key can be changed with Tooltype "QuitKey=").
- Full load from HD
- Protection removed (lots of disk checks, encryption)
- OS stuff patched (file loading)
- Blitter waits added (x4)
- Trainers added (CUSTOM1-3, see below)
- High score load/save (no high score saving if trainers are used)
- Power LED flashing disabled (can be re-enabled with CUSTOM4)
- Read from $dff084 fixed
- Supports SPS 2946 version
- NewIcon (created by me)
- Source code included as usual
- Quit option that works on 68000 machines (default key is 'F10')
Another request and another quickly made patch. Game code is quite
ugly but, especially considered its age, remarkably clean, not
much had to be fixed. Worth mentioning is that the code runs completely
in copper interrupts, game uses the stop instruction and only runs
an endless loop outside the interrupts.
The executables were all encrypted but coding the decrypter was done
in a few minutes. There also were a lot of disk checks but these were
no problem either. Specially the protection checks in the game made
me giggle more than once, there is code to check if the protection
check code has been tampered with but that code is completely useless
as the game sets a flag once the protection track check has been passed
so it was enough to just set this flag to circumvent all checks. The
coder clearly had no real clue about implementing a proper protection
check but he tried hard. :P
I have also added some trainers as the game is not too easy, following
options are available:
CUSTOM1=1: enables unlimited lives
CUSTOM2=1: enables unlimited time
CUSTOM3=1: enables invincibility
If any trainer option is used the high score saving will be disabled!
The game originally flashed the Power LED during the interrupts, I
have disabled this behaviour. You can turn this feature back on
It might happen that the keyboard doesn't always work, so far I didn't
find the reason for this. Should this be the case (which means you
can't quit the game) press right and left mouse button together to
quit the game, this will always work. Should I find the reason for
the keyboard problems I'll update the patch.
Thanks to Christian Bartsch for extremely fast sending of a working
image so I could make this patch.
Enjoy this old but nice platformer from HD.
Greetings to all in Scarab and Scoopex, the WHDLoad team, PMC,
Musashi5150, Skan, Slummy, Loaderror, Frequent, Wayne Kerr, Mr.Spiv,
Alpha One, CFou!, Paradroid and all the other usual suspects. :)
Special greetings to all Golf MK1 fans worldwide except those
lowlifes who "borrowed" my MK1 for a joyride!
Extra greetings to the usual suspects on #amigascne, see you all at
Revision 2014! :)
version 1.00a (05.04.2014)
- install script corrected
version 1.00 (30.03.2014)
- initial version
- source code include
If you have problems with this installation please try and get a newer
version of this package from the WHDLoad WWW-Page. If that doesn't help try
some Tooltypes like NOCACHE, NOAUTOVEC, EXPCHIP, NOMMU, PAL or NTSC. If
that also fails, please inform the author via the Bug-Report-Form which
can be accessed on the WHDLoad WWW-Page.
For the full WHDLoad package, other installs and updates refer to: