THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY OF ANY KIND, EITHER EXPRESS OR
IMPLIED, STATUTORY OR OTHERWISE. THE ENTIRE RISK AS TO USE, RESULTS AND
PERFORMANCE OF THE PACKAGE IS ASSUMED BY YOU AND IF THE PACKAGE SHOULD PROVE
TO BE DEFECTIVE, YOU ASSUME THE ENTIRE COST OF ALL NECESSARY SERVICING,
REPAIR OR OTHER REMEDIATION.
UNDER NO CIRCUMSTANCES, CAN THE AUTHOR BE HELD RESPONSIBLE FOR ANY DAMAGE
CAUSED IN ANY USUAL, SPECIAL, OR ACCIDENTAL WAY, ALSO IF THE OWNER OR A THIRD
PARTY HAS BEEN POINTED AT SUCH POSSIBILITIES OF DAMAGE.
This install applies to "Master Axe" © 1994 Epic.
This installer was originally done by me (as JST) on request from Epic Marketing.
This install requires WHDLoad to be in the path. It can be found in the
WHDLoad package.
It can be quit by pressing right amiga key
(key can be changed with Tooltype "QuitKey=" but with that game it's not
easy to find something that's not used).
The installed program requires 2.0 MB ChipMem and 2.0 MB OtherMem. It doesn't use
the AGA chipset features, despite being sold as AGA. But the numerous animations
probably call for 1.5 MB chipmem. So any amiga with 2MB chip can run it.
If you have problems with this installation please try and get a newer
version of this package from the WHDLoad WWW-Page. If that doesn't help try
some Tooltypes like NOCACHE, NOAUTOVEC, NOVBRMOVE, NOMMU, PAL or NTSC. If
that also fails, please inform the author via the Bug-Report-Form which
can be accessed on the WHDLoad WWW-Page or create a mantis issue directly
at http://mantis.whdload.de
For the full WHDLoad package, other installs and updates refer to:
http://www.whdload.de/
or aminet:dev/misc/whdload#?
and aminet:game/patch/
Version 2.0 (10.01.2021) done by JOTD
- removed AGA-only restriction (issue #0004945)
- fixed music on fast machines (still not perfect)
- quit key on 68000 machines
- source code included
Version 1.1 (2001) done by JOTD
- Whdload conversion
Version 1.0 (1997) done by JOTD
- JST version |