THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY OF ANY KIND, EITHER EXPRESS OR
IMPLIED, STATUTORY OR OTHERWISE. THE ENTIRE RISK AS TO USE, RESULTS AND
PERFORMANCE OF THE PACKAGE IS ASSUMED BY YOU AND IF THE PACKAGE SHOULD PROVE
TO BE DEFECTIVE, YOU ASSUME THE ENTIRE COST OF ALL NECESSARY SERVICING,
REPAIR OR OTHER REMEDIATION.
UNDER NO CIRCUMSTANCES, CAN THE AUTHOR BE HELD RESPONSIBLE FOR ANY DAMAGE
CAUSED IN ANY USUAL, SPECIAL, OR ACCIDENTAL WAY, ALSO IF THE OWNER OR A THIRD
PARTY HAS BEEN POINTED AT SUCH POSSIBILITIES OF DAMAGE.
This install applies to "Manchester United Europe" © 1991 Krisalis.
This install requires WHDLoad and DIC to be in the path.
These programs can be found in the WHDLoad package.
To install from a different drive than DF0: select installation mode Expert.
The installed game requires 0.5 MB ChipMem and 0.5 MB OtherMem (+880k for preload).
It can be quit by pressing Del (key can be changed with Tooltype "QuitKey=").
- Full load from HD
- Load/Save from data disk supported
- 3 versions supported (v2.0 (SPS 1104), v2.1 (SPS 1120) and v2.3 (SPS 2206))
- Protection removed (protection track check, checksum)
- Automatic creation of data disk (see below)
- Intro can be skipped with CUSTOM2=1
- Access fault fixed
- Snoop faults fixed (writes to $bfd200)
- Decruncher relocated to fast memory
- Source code included as usual
- NewIcon (taken from Exoticons)
- Quit option that works on 68000 machines (default key is 'Del')
Here's another WHDLoad patch for a football game done by yours truly.
Still a very enjoyable game so it deserves a WHDLoad patch!
Not hard to do, first version of the patch was ready after 2 hours.
The code is very clean, however, there is a bug in the game that
only occured on machines with more than 512k RAM (i.e. game used
extended memory), game copied data to a wrong memory location as
it performed some kind of relocation that wasn't required. This
problem has been fixed in the WHDLoad patch of course.
The "ShowConfig" screen crashed on fast machines (like my
A4000/060) because of copying code around and not flushing
the cache before jumping into the copied code. This has
been fixed too.
Speaking of the config screen, please note that the number
of drives displayed does not match your actual configuration,
I had to fake the drive check (otherwise saving games would
not be possible) so it will always display that only one
floppy drive is available. The CPU will also always be displayed
as 68000 as I didn't feel like patching that. :)
If you want to save a game you have to click on the "Df0:" image,
your games will of course be saved to harddisk! It is like this
because otherwise saving games would not work at all (as only
the "Cancel" image would be available).
I may improve that in a later version of this patch but I don't
consider it a big problem.
If you already have a save disk you can create an image of it using
tools like DIC (can be found in the WHDLoad package), rename
the image to "disk.2" and copy it to the installation directory.
If no save disk is found it will be created, this feature
can be disabled with the CUSTOM1=1 tooltype.
Have fun with this game from HD now.
Happy New Year, Sting, 17-Jan-2009
Greetings to all in Scarab and Scoopex, the WHDLoad team, Galahad,
Musashi5150, Irek'72, Lolafg and all the rest on EAB.
Extra greetings to the usual suspects on #amigascne, see you all at
Breakpoint 2010! :)
Special thanks to lolafg for testing the install.
Special greetings to Nova far away in Arizona, I am enjoying the
Maple Syrup! :)
version 1.00 (17.01.10) done by StingRay:
- initial release
- supports 3 versions (SPS 1104, SPS 1120 and SPS 2206)
- load/save supported
- source code included
If you have problems with this installation please try and get a newer
version of this package from the WHDLoad WWW-Page. If that doesn't help try
some Tooltypes like NOCACHE, NOAUTOVEC, EXPCHIP, NOMMU, PAL or NTSC. If
that also fails, please inform the author via the Bug-Report-Form which
can be accessed on the WHDLoad WWW-Page.
For the full WHDLoad package, other installs and updates refer to: