THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY OF ANY KIND, EITHER EXPRESS OR
IMPLIED, STATUTORY OR OTHERWISE. THE ENTIRE RISK AS TO USE, RESULTS AND
PERFORMANCE OF THE PACKAGE IS ASSUMED BY YOU AND IF THE PACKAGE SHOULD PROVE
TO BE DEFECTIVE, YOU ASSUME THE ENTIRE COST OF ALL NECESSARY SERVICING,
REPAIR OR OTHER REMEDIATION.
UNDER NO CIRCUMSTANCES, CAN THE AUTHOR BE HELD RESPONSIBLE FOR ANY DAMAGE
CAUSED IN ANY USUAL, SPECIAL, OR ACCIDENTAL WAY, ALSO IF THE OWNER OR A THIRD
PARTY HAS BEEN POINTED AT SUCH POSSIBILITIES OF DAMAGE.
This install applies to "History Line 1914-1918" © 1992 Blue Byte.
This install requires WHDLoad to be in the path. It can be found in the
The installed program requires 0.5 MB ChipMem and 0.5 MB OtherMem.
It can be quit by pressing F10 (key can be changed with Tooltype "QuitKey=").
The game requires an installed A500 Kickstart 1.3 image.
The kickstart image must be located in the directory "Devs:Kickstarts" and
must be named "kick34005.A500". The image can be extracted from a A500 with
tools like 'GrabKick' or similar which can be found on aminet.
If the image is of wrong version or altered in any way WHDLoad will quit with
an appropriate requester.
Additionally the file "kick34005.A500.RTB" must be installed in the same
directory as the kickstart image. It can be found in the archive
"util/boot/skick343.lha" on aminet.
If you have problems with this installation please try and get a newer
version of this package from the WHDLoad WWW-Page. If that doesn't help try
some Tooltypes like NOCACHE, NOAUTOVEC, NOVBRMOVE, NOMMU, PAL or NTSC. If
that also fails, please inform the author via the Bug-Report-Form which
can be accessed on the WHDLoad WWW-Page.
For the full WHDLoad package, other installs and updates refer to:
version 1.0 (27.10.03) done by Wepl:
- initial release
- only german version supported
version 1.1 (20.11.03) done by Wepl:
- support for english version added (thanks Angus)
version 1.2 (09.12.03) done by Wepl:
- keyboard handling fixed
version 1.3 (21.09.04) done by Wepl:
- support for french version added (thanks Xavier Bodenand)
version 1.3.1 (18.06.06) done by Wepl:
- program 'hlhigh' added to display and merge highscore files
the program accepts up to three directory names, if one is given it
displayes the highscores, on two names it will display both score tables
merged together, on three it will merge the first two scores and save the
result in the last directory
the highscores are located in the *.HI files in the MAP directory, for
each level there is an own highscore file, on a fresh installation there
are no highscore files because they will be written on entering the first
on merging highscores hlhigh will only save files which have already high
score entries in
there is a script provided which displays the highscores via IconX and
- Codes added
version 1.4 (21.02.08) done by Wepl:
- various delays during loading/saving removed, speeds up save game
- Units text file added
- Extro works now (the german extro probably never ever worked from disk too)
- the behavior of the game changed when loading games, originally it does
no adapt the controller setup when a two player game has been loaded, this
has caused that mouse/joystick on port0 was always active for both players,
this is now fixed. when loading a two player game the mouse will be
deactivated for player 1
- it is now possible to use the Custom2 tooltype to directly load a savegame,
just give the number of the savegame to load (1-9), savegame 0 cannot be
load this way, this is a very handy option and saves time if you play via
- the configuration in the main screen is now saved to a config file called
'config.dat' and loaded on each startup, it remembers the game setup and
- new install script
- many greetings to Sebastian Rosa :)
version 1.4.1 (31.10.09) done by Wepl:
- the hlhigh program now displays no name for scores equal zero, this looks
better and avoids mixture of EMPTY vs. LEER
version 1.5 (13.3.11) done by Wepl:
- extro fixed when called after completing last map (issue #2416)