THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY OF ANY KIND, EITHER EXPRESS OR
IMPLIED, STATUTORY OR OTHERWISE. THE ENTIRE RISK AS TO USE, RESULTS AND
PERFORMANCE OF THE PACKAGE IS ASSUMED BY YOU AND IF THE PACKAGE SHOULD PROVE
TO BE DEFECTIVE, YOU ASSUME THE ENTIRE COST OF ALL NECESSARY SERVICING,
REPAIR OR OTHER REMEDIATION.
UNDER NO CIRCUMSTANCES, CAN THE AUTHOR BE HELD RESPONSIBLE FOR ANY DAMAGE
CAUSED IN ANY USUAL, SPECIAL, OR ACCIDENTAL WAY, ALSO IF THE OWNER OR A THIRD
PARTY HAS BEEN POINTED AT SUCH POSSIBILITIES OF DAMAGE.
This install applies to "Fire And Ice" © 1990-1994 Graftgold
This install requires WHDLoad to be in the path. It can be found in the
WHDLoad package.
Floppy version:
The installed program requires 0.5 MB ChipMem and 0.5 MB OtherMem.
It can be quit by pressing num '*' (key can be changed with Tooltype "QuitKey=").
CD³² version:
The installed program requires 2.0 MB ChipMem and 1.0 MB OtherMem.
It can be quit by pressing num '*' (key can be changed with Tooltype "QuitKey=").
The game requires an installed A1200 or A4000 Kickstart 3.1 image.
The kickstart image must be located in the directory "Devs:Kickstarts" and
must be named "kick40068.A1200" (resp kick40068.A4000).
The image can be extracted from a A1200 (resp A4000) with tools like 'GrabKick'
or similar which can be found on aminet.
If the image is of wrong version or altered in any way WHDLoad will quit with
an appropriate requester.
Additionally the file "kick40068.A1200.RTB" (resp "kick40068.A4000.RTB")
must be installed in the same directory as the kickstart image.
It can be found in the archive "util/boot/skick346.lha" on aminet.
If you have problems with this installation please try and get a newer
version of this package from the WHDLoad WWW-Page. If that doesn't help try
some Tooltypes like NOCACHE, NOAUTOVEC, NOVBRMOVE, NOMMU, PAL or NTSC. If
that also fails, please inform the author via the Bug-Report-Form which
can be accessed on the WHDLoad WWW-Page.
For the full WHDLoad package, other installs and updates refer to:
http://www.whdload.de/
or aminet:dev/misc/whdload#?
and aminet:game/patch/
version 2.2 (05.03.2009)
- music fixed
- caches re-enabled
- source code cleanup & working with latest kickcd32
version 2.1 (2007)
- CD³² version install fixed, no longer requires lowlevel.library,
keyboard now works 100%, so does joypad & joystick emulation.
- You can select J-8 controller (joypad) if you use a 2-button joystick
so 2nd button works as the blue button (jump)
- Joypad emulation keys:
* P: pause the game
* ESC: quit the game while in pause
* SPACE: special weapon
- reworked readme file (I think this is the final release of the slave!)
version 2.0
- CD³² version uses lowlevel.library & kick31 emulation, removed OSEmu stuff
(there are 2 versions of the slave, one needing lowlevel and the other not, but
with buggy keyboard & joystick controls)
- source code included (including the CD³² emulation stuff)
- icons added (by Frank)
- document file added
version 1.2+ (xx.06.01) done by JOTD
- better/faster RawDIC slave (disk format was actually DOS with modified track header)
version 1.2 (xx.05.01) done by JOTD/Harry
- first WHDLoad version
- CD³² version support by Harry. Hiscore & settings are saved to "FireNIce.nvd" dir
- 2 floppy versions supported
- RawDIC slave adapted from Ralf diskrip program
version 1.1 (xx.11.00) done by JOTD
- access fault removed
version 1.0 (xx.09.98) done by Ralf (Kaervek) & JOTD
- JST release, 1 version supported (Ralf)
- RNC disk protection removed (JOTD)
- codewheel protection removed (Ralf)
- set CUSTOM5=1 tooltype for infinite lives
CREDITS:
- Floppy version:
JOTD: copylock decryption
Ralf: rest of the JST install for v1.00
JOTD: WHDLoad install, access fault fix and snoop bugs fixes
JOTD: adaptation to v1.05
JOTD: written a RawDIC slave
- CD³² version:
Harry: work on OSEmu
JOTD: work on OSEmu, CD³² specific parts (lowlevel.library, etc...)
Harry: work on OSEmu, nonvolatile library, first install version, using OSEmu.
JOTD: rewritten from scratch for kickemu 3.1,
uses on-disk lowlevel.library now. NTSC tooltype runs the NTSC version.
JOTD: reworked install script and merged with floppy version install
JOTD: completely reworked lowlevel emulation: fixed keyboard & joypad issues
now the game works perfect.
Notes from original Ralf JST installer:
One of the best jump and run games ever - on any platform. Patched to run
from your harddisk in one day. One of Andrew Braybrooks greatest
games - runs now on the A1200 HD. Have fun!
Many thanks to Carlo Pirri for sending me the original from
Australia!
The game has been sucessfully tested with an Amiga1200 030/50Mhz/18MB
with a Blizzard 1230/IV and an Amiga 1200 030/28Mhz/12MB, and with
a A1200 060/50MHz/64MB with a Blizzard 1260/IV. |