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Bloodnet (Microprose/GameTEK)

DownloadBloodnet.lha
Created at5.5.2004
Size36235 Bytes
Author / Contact JOTD
Mantis BugTracker404
Hall Of Light155 156
Lemon Amiga1173


 THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY OF ANY KIND, EITHER EXPRESS OR
 IMPLIED, STATUTORY OR OTHERWISE. THE ENTIRE RISK AS TO USE, RESULTS AND
 PERFORMANCE OF THE PACKAGE IS ASSUMED BY YOU AND IF THE PACKAGE SHOULD PROVE
 TO BE DEFECTIVE, YOU ASSUME THE ENTIRE COST OF ALL NECESSARY SERVICING,
 REPAIR OR OTHER REMEDIATION.
 UNDER NO CIRCUMSTANCES, CAN THE AUTHOR BE HELD RESPONSIBLE FOR ANY DAMAGE
 CAUSED IN ANY USUAL, SPECIAL, OR ACCIDENTAL WAY, ALSO IF THE OWNER OR A THIRD
 PARTY HAS BEEN POINTED AT SUCH POSSIBILITIES OF DAMAGE.

 This install applies to "Bloodnet" (ECS/AGA) © 1995 Microprose/GameTEK.

 This install requires WHDLoad to be in the path. It can be found in the
 WHDLoad package.

 The installed program (AGA) requires 2.0 MB ChipMem and 1.0 MB OtherMem
 The installed program (ECS) requires 0.5 MB ChipMem and 1.0 MB OtherMem

 It can be quit by pressing num '*' (key can be changed with Tooltype "QuitKey=").

 The game requires an installed A1200 (or A4000) Kickstart 3.1 image.
 The kickstart image must be located in the directory "Devs:Kickstarts" and
 must be named "kick40068.A1200" (or kick40068.A4000).
 The image can be extracted from a A1200 (or A4000) with tools like 'GrabKick'
 or similar which can be found on aminet.
 If the image is of wrong version or altered in any way WHDLoad will quit with
 an appropriate requester.
 Additionally the file "kick40068.A1200.RTB" (or "kick40068.A4000.RTB") must
 be installed in the same directory as the kickstart image.
 It can be found in the archive "util/boot/skick345.lha" on aminet.


 If you have problems with this installation please try and get a newer
 version of this package from the WHDLoad WWW-Page. If that doesn't help try
 some Tooltypes like NOCACHE, NOAUTOVEC, NOVBRMOVE, NOMMU, PAL or NTSC. If
 that also fails, please inform the author via the Bug-Report-Form which
 can be accessed on the WHDLoad WWW-Page.

 For the full WHDLoad package, other installs and updates refer to:
	http://www.whdload.de/
 or	aminet:dev/misc/whdload#?
 and	aminet:game/patch/

 version 2.0 (02.05.04)
 - fixed save/load problems (reinstalling would be better)
 - added ECS version support
 - adapted to WHDLoad v16
 - source code included

 version 1.1 (16.07.03)
 - fixed "insert disk 4" requester problem. Sorry for that, v1.0 was unusable

 version 1.0 (07.07.03) done by JOTD:
 - initial release

Note: The installation copies 20 savegames in order to avoid OS swaps.
If you still experiment trouble after saving a game (OS swaps -> flickering menu)
just press any key and it will return to normal behaviour.

WHDLoad Slave information
BloodnetAGA.slave 04.05.2004 22:40:44 4896 bytes
required WHDLoad version16
flagsNoError Req68020 EmulPriv Examine
required Chip Memory2044 KiB ($1ff000)
required Expansion Memory1536 KiB ($180000)
info nameBloodnet AGA
info copy1993 GameTEK/Microprose
info installadapted by JOTD
Thanks to BTTR/Carlo for disk images
Version 2.0 (04-mai-04 21:40:45)
Kickstart name40068.a1200 40068.a4000
Kickstart size512 KiB ($80000)
Kickstart checksum$9ff5 $75d3
BloodnetECS.slave 04.05.2004 22:40:50 4580 bytes
required WHDLoad version16
flagsNoError Req68020 EmulPriv Examine
required Chip Memory512 KiB ($80000)
required Expansion Memory1024 KiB ($100000)
info nameBloodnet ECS
info copy1994 GameTEK/Microprose
info installadapted by JOTD
Thanks to Tony Aksnes for disk images
Version 2.0 (04-mai-04 21:40:51)
Kickstart name40068.a1200 40068.a4000
Kickstart size512 KiB ($80000)
Kickstart checksum$9ff5 $75d3

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last change : 5.4.2010
© 1996-2010 Bert Jahn, All Rights Reserved